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  1. #571
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    I did end up going back to check my base success without buffs. I had a 94% base at 174 skill on il150 items. I gained 0 - .01 skill until 175, and still gaining....slowly. I can pretty much desynth anything I want and only go back to it if the MB doesn't have the mats I want. I am not going to do any 160 dungeon drops in case they add new mats to them when they put in red scrips and such, so I don't think I will end up capping just yet.

    Also, has anyone desynthed a non-alchemy item and been able to get the dissolvent back? I can get every other mat but those no matter how much I desynth.
    (0)

  2. #572
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Oh, I'm not upset or anything. Just letting you know of a better option. I know how much work a new expansion entails, so thank you for continuing this! It helps a lot of people so much.

    And to be honest, even though I can definitely grasp the concept of recipe level and the formulas, actually using it seems a little overwhelming. Maybe one day I'll just sit down and plug in numbers. I assume it's really that simple.

    Edit: For GSM at about 145, has anyone tried out Dragon Fang Needle from the Goblin Trader in Idyllshire? It might be too expensive, but it looks interesting.
    (0)
    Last edited by Teiren; 07-06-2015 at 01:29 PM.

  3. #573
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rath View Post
    I did end up going back to check my base success without buffs. I had a 94% base at 174 skill on il150 items. I gained 0 - .01 skill until 175, and still gaining....slowly. I can pretty much desynth anything I want and only go back to it if the MB doesn't have the mats I want. I am not going to do any 160 dungeon drops in case they add new mats to them when they put in red scrips and such, so I don't think I will end up capping just yet.

    Also, has anyone desynthed a non-alchemy item and been able to get the dissolvent back? I can get every other mat but those no matter how much I desynth.
    There appears to be a list of items that you cannot get back from desynthing. These include dissolvents, glues (terminus putty doesn't count, putties are apparently more salvageable than glue), oils, and waters. I can't remember if you can salvage varnish or not. Most food items are also unavailable, but almost no food is salvageable, so that's generally a moot point. I think fish are also irretrievable, but I could be wrong, I don't desynth stuffed fish, like, ever. I should make a list at some point... This is something I only noticed recently.

    Quote Originally Posted by Teiren View Post
    Oh, I'm not upset or anything. Just letting you know of a better option. I know how much work a new expansion entails, so thank you for continuing this! It helps a lot of people so much.

    And to be honest, even though I can definitely grasp the concept of recipe level and the formulas, actually using it seems a little overwhelming. Maybe one day I'll just sit down and plug in numbers. I assume it's really that simple.

    Edit: For GSM at about 145, has anyone tried out Dragon Fang Needle from the Goblin Trader in Idyllshire? It might be too expensive, but it looks interesting.

    The point of the spreadsheet is so people don't have to plug in numbers. You just enter your skill and class, and it spits out what the "best" things to desynth are, assuming I'm right about a bunch of things (I'm at least kinda close! I mean stuff like the exp formula and the yield formula, which are unclear, but I think I've figured out roughly). The problem with this approach is that it uses only mat values from my server.

    I think, once the database has been filled out more, I'll throw in a page for cost overrides. It'll show a list of all the materials and the price on Faerie next to them, and you can put in a different price as an override for the leveling sheet if you want to. That should be a good mix of server-bound numbers and flexible numbers. Of course, anyone can copy the sheet and plug in all their own numbers, but I don't recommend it as you won't get my updates to the database/formulas/features.



    Dragon Fangs are worth 20 gil on my server, but the other items aren't bad. 12k isn't a bad price for it for the exp, but you won't make 12k back on average given you have an estimated 53% chance of getting junk, and the other items are worth like 4-10k, and you can only get one back. Also, those are only r139 (c56) despite requiring level 57 to equip. Griffin Talon Needles, btw, are 15k each and r145. Depending on your dSkill, those might be better.

    If Hardsilver Ingots are cheapish, you may be better off for pure leveling with Hardsilver Earrings of Gathering. They're r142 and only take 9 crystals, 2 Hardsilver Ingots, and 1 Hallowed Water. Since you can't get the water back, if my formula is correct (and I'm not saying it is), you should get worthless demimateria 33% of the time, 1 Hardsilver Ingot 33% of the time, and 2 Hardsilver Ingots 33% of the time. That means you get back half the Hardsilver Ingots you spend on average and some of the crystals (1-2 of each). The Hallowed Water is made out of one item that should be super cheap (the 2x abalathian spring water) and 2x abalathian mistletoe, which you can buy from a vendor for a total of 6.7k. So, it should cost 7.5k per synth in addition to the hardsilver. Hmm.... thinking about that though, they're probably more expensive than Griffin Talon Needles, and enough more expensive that you should just use the Griffin Talon Needles instead at that level.

    So... I really don't know. I'm not that far yet to try it myself. I'm GSM dSkill 145, but I don't have access to the last two vendors yet since I'm slacking off on my DoW/DoM classes xD (my highest class is currently FSH).
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  4. #574
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    If you have GSM, then aurum Regis cylinder is a good way to skill up
    (2)

  5. #575
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rath View Post
    If you have GSM, then aurum Regis cylinder is a good way to skill up
    Ooh, great tip! I forgot about the weapon parts. Do those drop Battlecraft or Fieldcraft demis when they drop demis? Not that it really matters given how worthless both are now, but still!
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  6. #576
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Oh right, I always forget about crafting your own items. And uh, I worded that all wrong. It's not overwhelming to use. I just have to sit down and read it for once instead of mostly just looking at the guide lists. :P
    (0)

  7. #577
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Nyalia View Post
    Ooh, great tip! I forgot about the weapon parts. Do those drop Battlecraft or Fieldcraft demis when they drop demis? Not that it really matters given how worthless both are now, but still!
    46% chance to desynth @ 146.88
    So far 1x FCII as only Demi, after 5 orso succesful desynths. 2x FCII as well. And finally 3x FCII appeared.

    The most common return appears to be 1x Aurum Regis Nugget.
    (1)
    Last edited by Aeyis; 07-08-2015 at 07:11 AM.

  8. #578
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Hey, good call on using the Griffon Talon Needles. Even with NQ Bacon Broth and Tinker's Calm, they weren't bad at 150. I don't know about recouping my costs because I haven't crafted in Heavensward yet and I know desynthesis is pretty lackluster if you're not a crafter, but oh well, I'm weird.

    From 32 successful desynthesis(es?):
    12 Griffin Talons
    4 Adamantite Nuggets
    1 HQ Adamantite Nugget
    4 Birch Lumber
    2 HQ Birch Lumber
    21 FCII
    0 Cloud Mica Whetstones
    32 Wind Clusters, 1 from each one, no Fire Clusters
    (1)
    Last edited by Teiren; 07-08-2015 at 06:06 PM.

  9. #579
    Player
    Lumidus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    256
    Character
    Lumina Saita
    World
    Sargatanas
    Main Class
    Goldsmith Lv 70
    Bookmarked and liked! Very nice post Neri!
    (0)
    ( ' ')/\(' ' )

  10. #580
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Teiren View Post
    Hey, good call on using the Griffon Talon Needles. Even with NQ Bacon Broth and Tinker's Calm, they weren't bad at 150. I don't know about recouping my costs because I haven't crafted in Heavensward yet and I know desynthesis is pretty lackluster if you're not a crafter, but oh well, I'm weird.

    From 32 successful desynthesis(es?):
    12 Griffin Talons
    4 Adamantite Nuggets
    1 HQ Adamantite Nugget
    4 Birch Lumber
    2 HQ Birch Lumber
    21 FCII
    0 Cloud Mica Whetstones
    32 Wind Clusters, 1 from each one, no Fire Clusters
    Thanks! Small sample size, but let me see what my algorithm says your average should be -
    4.267 NQ Griffin Talons
    1.067 HQ Griffin Talons
    4.267 NQ Adamantite Nuggets
    1.067 HQ Adamantite Nuggets
    4.267 NQ Birch Lumber
    1.067 HQ Birch Lumber
    21.33 FC2s
    4.267 NQ Cloud Mica Whetstones
    1.067 HQ Cloud Mica Whetstones
    32 Wind Clusters
    0 Fire Clusters

    That's spot on for the FC2s, Adamantite Nuggets, Birch Lumber, and Clusters. However, it looks like Griffin Talons are more common than average, and Cloud Mica Whetstones are less common than average.

    Let's see, ilvls....

    Griffin Talon: i148, r???
    Adamantite Nugget: i148, r145
    Birch Lumber: i148, r145
    Cloud Mica Whetstone: i139, r139

    Huh, that's... really weird. If anything, I'd expect the whetstones to be MORE common than the rest, not less. But, now that you mention it, I've noticed that I obtain far fewer Basilisk Whetstones than other mats too when desynthing stuff that can drop them. I'm not sure what's going on here... I mean, logically, you shouldn't be able to get whetstones from desynth at all! Like glues and dissolvents and stuff, that should be used up by the crafting process, not a part of the final product. Still, I HAVE gotten them back before.

    If item levels affect the yield like I suspect, it must be the rlvl and not the ilvl, and Griffin Talons must have a low rlvl despite their high ilvl. Unfortunately, I don't know the recipe for Griffin Talons (I suspect it's something like 1x Griffin, 1x Adamantite Claw Hammer, and yields 12x talons per synth) much less the recipe level.


    In other words, very useful information, but I must needs gather moar data!




    Btw, according to my notes, at that level, you should use Aurum Regis Circlet of Healing (bought from the Repository Node) instead. However, my notes are a little skewed by the fact that you can't get dissolvents back (you can't, right?). I need to factor in the irretrievable items, like glues and dissolvents... Still, the chance at Chimerical Felt and the 50% more Aurum Regis Nuggets should make it noticeably more valuable than the Griffin Talon Needles. That will make up for the slightly increased cost to purchase. There's also no "garbage" drop from the circlets like with the Griffin Talon Needles (where the griffin talons are worth significantly less than the rest of the mats). Of course, that's not counting the worthless demimateria... In the end though, my math says that nothing is a straight profit anymore like it was at release. Prices, at least on my server, have come down too far for that from GSM. This may not be true for other classes, particularly LTW and ARM, but I haven't done the data entry for those yet, only GSM.



    In other news, for GSM desynthers, according to my data so far, at max dSkill (where everything crafted/bought has a 100% success rate), you will get the most money for your time desynthing Gold Spectacles. My math tells me the BC3s you get for it outweigh the cost (at 70k per BC3), resulting in a gain of, on average, 5k profit per desynth. This does not take into account the time it takes to mass-craft them. This rate assumes dSkill 120+. The best profit you can make per desynth for an item that can be bought from a vendor is, at least for now on my server (and assuming my math is right), Silver Choker at 1,362 gil per click or Silver Wristlets at 1,262 gil per click. Those only require dSkill 50 and 36 respectively for max value (100% success rate). Of course, those two are only that profitable right now due to an inflated value of Silver Ingots, along with a steady decent price for FC1s. I don't know if it will come down or not in the near future, making that no longer a good profit.

    Always keep in mind that my maths use the values of items on my server. YMMV.
    (0)
    Last edited by Nyalia; 07-09-2015 at 04:33 AM.
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

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