Have you tried desynthing Bloodhempen battle class gear (level 60 to craft)? Crafter gear scales differently than battle gear, so they may have altered desynth on it.
Have you tried desynthing Bloodhempen battle class gear (level 60 to craft)? Crafter gear scales differently than battle gear, so they may have altered desynth on it.
Last edited by dracklor; 07-28-2017 at 11:11 PM.
What class are you using? I don't have the formula down, but 25 points below is likely to have a relatively low chance. I'd give it about a 40-50% chance (55-65 with HQ Tinker's Bacon). However, if Syrinath's exp gains can be a model, you could get 2-3 desynth levels from a single successful desynth that far down. Alternatively, if you're using the r180 items, your success chance should be about 80%, and it would give you 0.5-1.0 desynth levels per successful desynth. Looking at it as a 50% chance at 2 levels for a 80% chance at 1 level, I would think that the r205 stuff would be suprerior by that metric. But, if you factor in the costs of the items, the 180 stuff should be cheaper than the 205 stuff, about 33% cheaper (for LTW or GSM, 500 wolf marks instead of 750 wolf marks). That would make the 180 stuff give ~1.2 levels per 1,000 wolf marks, and the 205 stuff give ~1.3 levels per 1,000 wolf marks, with both being very rough estimates.
tl;dr - I don't think it really matters which you use at this point, they both give about the same. But, if you plan to use Tinker's Bacon, and/or meld a couple materia, and/or like taking risks, I'd say go with the i205 stuff. If you don't like taking risks (or using buffs), go with the i180 stuff. When I get the formulas down better, the math will be better, but that's what I have for now.
At dSkill 190, I'd say definitely switch to the i205 stuff. I haven't done out the math, but the exp should start dropping off steeply for the i180 items from dSkill 190-200, and your success rates on the i205 stuff will hit ~60% around there without buffs.
If you try this and find my math is way off, please let me know!
Last edited by Nyalia; 07-28-2017 at 11:51 PM.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
It's because an item's ilvl is not the same as the level used for desynthing. I call the hidden level used for desynthing the "rlvl" (recipe level) of the item. Your issue is that crafting gear has a distinctly lower ilvl than its rlvl. To find out its rlvl, check the level of the recipe used to craft it. If it's level 66 to craft it (I'm too lazy to look it up), that would translate to r279. Your desynth is more than 50 levels below that level, so your chance is 0%. You'd need to have a dSkill of 230 to have a positive chance to desynth.
For reference, here's a chart showing the corresponding rlvls for craftable items based on their crafter level (I'm not certain of the 70* or 70** levels - I'll have to add those later):
- Craft level 61* - r255
- Craft level 61* - r260
- Craft level 62 - r265
- Craft level 63 - r270
- Craft level 64 - r273
- Craft level 65 - r276
- Craft level 66 - r279
- Craft level 67 - r282
- Craft level 68 - r285
- Craft level 69 - r288
- Craft level 70 - r290
* Level 61 items can be either r255 or r260. To tell which, check the Difficulty of the recipe of the item. If it's ~1100, then it's r255. If it's ~1400, then it's r260.
Last edited by Nyalia; 07-28-2017 at 11:46 PM.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
Do unique(blue) items give more desynth exp than whites? I seem to be getting more from ironworks items for armorer (i120) then i133 titanium armor. While the ironworks is easier to desynth.
Ill do some logging: (beginning from memory)
dskill prob. item gain
~109 ~67 ironworks gaunt. of fend. 2.37
~111 ~45 hq titanium mask of strik. 0.91
bacon used,
~112 ~74 ironworks magitek shield 2.05
~114 ~76 ironwork sabaton 1.72
116.44 55.25 titanium kite shield 1.09
117.53 56.95 titanium kite shield 1.32
118.85 85.85 mythrite scutum (i115) 0.94
119.79 87.55 ironworks magitek shield 1.61 ironworks giving more exp at higher success rate?
121.4 92.65 ironworks magitek shield 1.14
122.54 100 mythrite tassets of fending 0.59 i115 is decaying in exp gain
123.13 100 mythrite tassets of fending 0.59
123.72 99.45 ironworks magitek shield 0.90 ironworks still giving more exp
124.62 79.05 titanium plate belt of fending 0.59 easier than kiteshield, so less exp
125.21 70.55 titanium kite shield 0.93 it finally gives more exp than ironworks, although ironworks is already decaying
126.14 72.25 titanium kite shield 0.79
126.93 82.45 titanium plate belt of fending 0.69
127.62 84.15 titanium plate belt of fending 0.87
128.49 85.85 titanium plate belt of fending 0.94
129.43 87.55 titanium plate belt of fending 0.80
Comments on what it looks like to me:
Hmm... there was that brief section where the titanium shield was giving >1 exp, and looking at my earlier entries, mythrite had that as well.
To me it looks like exp is increasing up until a certain number of levels before the item (peaks above 1), where it starts decreasing to below 1, and then levels out for a bit.
Mythrite had exp >1 and up to 1.37 at about 101.89 dlevel. It then decreased a bit from the peak.
Titanium had exp >1 at 1.32 at 117.53 dlevel
The ilevel difference is 18 which is basically the dlevel gap, so it seems to be a set number of levels lower where it peaks.
And as long as ironworks was less than ~100% success rate, and so did not have much decrease in exp given, it provided better exp for a given success rate.
This data only shows ironworks starting at 2.37 exp, and decreasing from there, but the previous set showed noct with an increase up to 2.95 and a decrease from there.
Last edited by Syrinath; 07-29-2017 at 04:30 PM.
I still would like be able to desynthesis potions for alchemist, he got far to less things to desynthesis.
so i have my weaving around the 200 i dunno what to use to level it up. any suggestion from anyone here?
If thavnavian silk and arum Regis nuggets are cheap on your server then I suggest anything thavnavian armlets (not sure if that's the name) and then desynthing them. If that isn't workable then do collectibles and get the red scrip crafting gear in idyllshire and desynth those. Once you get to weaver 210 start on expeditioners gear. Use tinkers position and bacon broth to help.
When you are ready to switch to r260 stuff, you can also start on craftable whites bought from vendors or the MB that require level 61 to equip. Those are either r255 or r260, generally (some might be r265). Since they were given out as quest rewards, they might still be super cheap on the MB. There are vendors that sell them though, in either Kugane or the Reach. It depends on whether you want to spend money or poetics.
That's an interesting question. We'd have to compare r260 crafted gear (the level 61 crafted gear with a difficulty of 1400) with Shire gear to get a good comparison. Unfortunately, when you gain ~1 dSkill per desynth, and with exp being so volatile it's hard to compare! I'd say someone (probably me) should alternate between Shire and the r260 whites and see if there's a clear difference in exp gained.
Hmm. I desynthed an item so far below me, I only had a 20% chance to desynth it, and I got 0.74 exp from it. Just before that, I desynthed an item in the same class that had a 100% success rate and earned over 1.0 experience. Even accounting for the high variability of desynth exp, that implies that doing high risk desynths just aren't worth it. I think you're right that either blues give more exp than whites, or the exp "ramps up" and then down after a certain peak.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
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