I actually enjoyed lvling desynth. It was rewarding going from a low percentage of success and watch it go to a higher percentage once one desynth succeeded.

Q43:
I feel like the amount of time/effort required to level desynthesis and the returns don't match. Do you have plans to make major changes to the desynth system?

A43:
Will be making large changes to Disciples of the Hand and Land-related systems in 5.1. Desynthesis rates will be changed to be 100% guaranteed, no need to level up skills. Desynthesis will be something used when you have a surplus of something. That’s the plan we have in mind. I’ll provide more details on this when we’ve solidified the details.