Hey, wait, there's materia in that! How many pieces?
EDIT: Let me guess - 1 piece? That's definitely an r125 item, and if you have 88 dSkill and my math is right, your chance with no bonuses should be 15.6% ((50+88-125)*(12*0.1) = 15.6). At {W}=10, materia gives 5% per piece. If at {W}=12, materia gives 6%, then the math works out. That means the materia bonus is affected by the desynth bonus from items with "low" rlvl! I wonder if the bonus from Tinker's Bacon is also affected?
Last edited by Nyalia; 12-11-2015 at 01:26 AM.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
Okay, thanks! I has the math! And the math for the materia bonus!I can do the rest now, when I have the time. Thanks!
Though, one question remains - what's the factor below 0%? It used to be -2.5% for each point below the 0% point, making it harder to boost items above 0% with bonuses. I wonder if that's still true, or if that's changed? It could mean that you can desynth r115 items with as low as dSkill 60! That's crazy!
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
I almost want to reset my lame Alchemy desynth(d171.8 currently) just to test this out on something quick like LTW. This would be great info to have handy for future players trying to get into this.Okay, thanks! I has the math! And the math for the materia bonus!I can do the rest now, when I have the time. Thanks!
Though, one question remains - what's the factor below 0%? It used to be -2.5% for each point below the 0% point, making it harder to boost items above 0% with bonuses. I wonder if that's still true, or if that's changed? It could mean that you can desynth r115 items with as low as dSkill 60! That's crazy!
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