



Hi Nya,Collectables are just like leves, but you only have one option per level per class, you have to make it yourself, you can do it an unlimited number of times (?), and it gives like 1/4th the exp of a leve (75k at level 51). For GSM, I had Agate Ring of Healing. I bought Agate Rings from the vendor for 11k, broke them down to get Agates (90% chance of getting Agates from them), and then re-crafted them into 75k exp items. The craft itself gave me 18k too, so I wound up getting 93k GSM exp (and ~0.3 GSM dSkill) per 11k spent. So, like, 100k for GSM 50-51 and GSM dskill 116-119. Not bad, imo.
Thanks!So wait, I bolded part of your quote above: You're saying the new Temple Leves done as a "Collectable" gives LESS Exp than a Normal Leve? ("1/4 the exp of a leve"). So why would people do that over just doing a regular Leve (for maximum Exp)?



Collectibles are entirely different from levequests. Collectibles are special versions of gathered items or crafted items that you make or gather. Then turn them in similar to GC deliveries. You do this at a npc in revenants toll.
The temple leve npc is mentioned because you get the prequest for Collectibles from another npc standing in front of him.
These turn ins are repeatable indefinately.(no cap on how often you can do it in a day) Its currently probably the fastest method of leveling up if you get lucky with an easy to create/gather item. (the requested items change once per day)
They also dont cost a leve allowance.
Also I believe at higher levels you need collectible turn ins to generate scripts.
Last edited by Aeyis; 06-22-2015 at 03:15 AM.
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So wait, I bolded part of your quote above: You're saying the new Temple Leves done as a "Collectable" gives LESS Exp than a Normal Leve? ("1/4 the exp of a leve"). So why would people do that over just doing a regular Leve (for maximum Exp)?
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