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  1. #1
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60

    No Longer Losing Desynth Level (unless at Max)

    Hi Nyalia and All,

    SO happy about the updates for Patch 2.5. Looks like we *won't* lose Desynthesis Levels / Points when we Desynth other classes, unless we're at Maximum! Excellent.

    And they raised the Maximum Desynth Level.

    But I wonder why it's such an odd number (350)? 110 + 110 + 110 = 330. I guess they're letting players experiment on a 4th crafting class (but only 20 points? Why?).

    It would've been nice to open it up to 440 + 1 point in each of the non-used classes instead. Patch Notes:
    • The level cap for desynthesis has been increased.
    • The level cap for each class has been increased from 100 to 110.110
    • The cumulative skill point maximum has been increased from 300 to 350.350

    Skill levels will no longer decrease if your combined skill level is not at the maximum.

    http://na.finalfantasyxiv.com/lodest...1f30e41d038115
    (2)

  2. #2
    Player
    Satyagrahi's Avatar
    Join Date
    Dec 2013
    Posts
    112
    Character
    Satya Beoulve
    World
    Midgardsormr
    Main Class
    Weaver Lv 90

    Mythril at this guide

    Great guide. I have WVR and ALC leveled, and decided to delevel GSM in order to level BSM.

    I wanted to suggest that you replace Mythril File in your guide with Mythril Head knife (you even mention that there is probably a better option). There are two main reasons: first, boar leather on my server is more expensive than oak lumber (which may be purchased from the ixali vendor), but more than that, I am getting FC I demi, which currently sell for 8-10k on my server.

    Thanks!
    (1)

  3. #3
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Kiara View Post
    snip
    Hi Kiara,

    To answer your question... Unfortunately the change you recommended would have adverse effects because 440 (4 classes at 110 cap) + 4 (remaining 4 classes at base 1) would equal 444 and also mean you would be at the maximum points, therefore you can and will lose skill in a random class each time you desynth. None of us want this, so having 330 (3 classes at 110 cap) + 5 (remaining 5 classes at base 1) would equal 335 and also mean we have 15 points spare. I don't think those 15 points are for "experimenting", I'm pretty sure they did that so that we could pick 3 classes and safely have those at maximum with no risk to losing skill (provided you never put those spare 15 points into a 4th class).

    Make sense?

    Seems to me like SE really wants us to only pick 3 desynth classes, not 4. If they wanted us to have 4 at max they would probably have set the point cap at 450 instead of 350.
    (0)

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