Quote Originally Posted by Nyalia View Post
They can fix this in two ways - allow us to "lock" a desynth class so we cannot lose OR GAIN experience in that class, or just up the cap to 305. What's the big deal with 305 anyway? It makes everything so much cleaner.

/desynthrant

hehe. while i am not even a crafting player, i thought it was dumb the way it was set up from the very start. just simply because you could not max out 3 proficiencies to 100, despite having 300 points to work with. and while i still think it is dumb. and think they should make it so you have to like unlock each proficiency. (your ideas are good too) a fail rate really is not so terrible. it makes certain things more challenging. and also makes certain items more valuable.