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  1. #1
    Player
    Tessara's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    7
    Character
    Tessara Summers
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    I love this guide! I was stuck on my CUL until I came across it. I found coeurlfish to be great as I was in the dreaded 70ish zone, but... mooching. I only noticed the "short" guides a few days ago, and much prefer the takitaro - as a straight catch, I saw much better progress.

    The market board is a waste at this point - there's 0-2 of any green fish, and the costs are insane. But then I noticed 90+ Worm of Nym and Aetherlouses for sale for as low as 2k, and was reminded that I've earned a few from retainer ventures post-3.0. That explains the exploding commonness of them. I just bought a ton - Over the last two nights I easily shot from about 77 to 90.

    I don't know what other servers' costs are, but I advise looking these two up for sure! If your fisher is geared (I'm 57 w/a mix of 2.x BiS & some new gear), the aetherlouse is an easy catch in Mor Dhona as well, but when they're 2-4k, it's totally worth buying them imo.

    Hopefully this can help others who were in my situation!
    (0)

  2. #2
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tessara View Post
    I don't know what other servers' costs are, but I advise looking these two up for sure!
    Thanks for the info! I forgot about the new ventures because every time I've sent my retainer on them, she brings back HQ Silver Sovereigns. I mean, c'mon! I know you like your Forager Rod, dear, but you already have one! Watch, I give her my Lucis, and I bet she'll start fishing up HQ Gigant Clams.

    You didn't notice the quick guides before because they weren't there before. i just started adding them, because I know how overly verbose I can get, and most people just want to quickly find what to desynth to level reasonably fast/cheaply. The details and options aren't helpful for everyone.

    When I update the guide next, I'll throw in the stuff about the aetherlouses and worms of nym.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  3. #3
    Player
    Arcticharm's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    U'hnun Darskand
    World
    Coeurl
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nyalia View Post
    Thanks for the info! I forgot about the new ventures because every time I've sent my retainer on them, she brings back HQ Silver Sovereigns. I mean, c'mon! I know you like your Forager Rod, dear, but you already have one! Watch, I give her my Lucis, and I bet she'll start fishing up HQ Gigant Clams.

    You didn't notice the quick guides before because they weren't there before. i just started adding them, because I know how overly verbose I can get, and most people just want to quickly find what to desynth to level reasonably fast/cheaply. The details and options aren't helpful for everyone.

    When I update the guide next, I'll throw in the stuff about the aetherlouses and worms of nym.
    I can attest, retainers will bring back HQ gigant clams Q.Q; As an aside, I'm still getting skill ups on Hinterlands perch at level 170+ (small gains but I get a lot of these while fishing for blue scrip Illuminati Perch and they occasionally give gold pieces). I'll be trying the 1 star fish mentioned above to try to cap out.

    As an aside, any advice quickly advancing leatherworking above 89 aside from myth gear? Bridesmaid sandals have really sort of slowed down.
    (0)
    Last edited by Arcticharm; 08-03-2015 at 09:02 PM.

  4. #4
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Arcticharm View Post
    any advice quickly advancing leatherworking above 89 aside from myth gear? Bridesmaid sandals have really sort of slowed down.
    Hmm, depends. How much are FC3s going for on your server? Sandals are 6k and have a 1/6 chance of yielding an FC3. The rest of the stuff they can drop is not worthless though, so average the other 5/6s to 2-3k (however much spruce/undyed wool is going for on your server). So, 6 desynths costs you 36k and nets you ~12k + 1x FC3. If FC3s are going for 30k or more on your server, I'd recommend sticking with the sandals. Math says you should still be coming out ahead, which means its still the cheapest. At least until 95, where stop gaining skill every time.

    If you don't like desynthing a couple hundred times for a few skill ups, or the sandals/gaiters aren't profitable on your server, here are some suggestions that my spreadsheet spit out (note: gil values are based on the Faerie server's prices from a week and a half ago):


    No Tinker's Bacon:

    Best Man's Gaiters - 120k/level (expected return: ~150k in mats and FC3s)
    Saurian Gloves of Casting with 4 melds - 81k/level (expected return: ~50k in mats and BC3s)
    Archaeoskin Belt of Striking with 0 melds - 165k/level (expected return: ~8k in mats) <-- don't do this
    Archaeoskin Belt of Striking with 1 meld - 93k/level (expected return: ~8k in mats) <-- this is also meh
    Archaeoskin Belt of Striking with 2 melds - 68k/level (expected return: ~8k in mats)
    Archaeoskin Belt of Striking with 3 melds - 58k/level (expected return: ~8k in mats)
    Archaeoskin Belt of Striking with 4 melds - 56k/level (expected return: ~8k in mats)


    Full Tinker's Bacon (+6):

    Best Man's Gaiters - 100k/level (expected return: ~150k in mats and FC3s)
    Saurian Gloves of Casting with 3 melds - 67k/level (expected return: ~50k in mats and BC3s)
    Archaeoskin Belt of Striking with 0 melds: 47k/level (expected return: ~8k in mats)
    Archaeoskin Belt of Striking with 1 melds: 39k/level (expected return: ~8k in mats)
    Archaeoskin Belt of Striking with 2 melds: 35k/level (expected return: ~8k in mats)
    Archaeoskin Belt of Striking with 3 melds: 34k/level (expected return: ~8k in mats)



    Those are the only good options I see that aren't dungeon drops. If you don't want to level slowly from the sandals, either try the belt with an extremely low chance, or the gloves with a higher cost, lower exp, and higher chance. The belt is 6% base at dSkill 89, but that goes up to 21% with Tinker's Bacon, and then up to 26%, 31%, or 36% with 1, 2, and 3 melds respectively. The belts really do seem like the quickest way - you don't turn a profit on them by any means, but you can spam them from 89 to ~120, reducing the number of melds as you go. I mean, you don't have to meld at all, but just one meld saves you a fair amount of money at the cost of having to stop and meld. If you're not using Tinker's Bacon though, you HAVE to meld. The price triples if you don't.



    Just sent my fisher out on a level 55 venture on a whim. She came back with a Gesthal. I... really don't get how fisher retainers are the purveyors of cats and dogs, but hey, I'm not complaining!
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  5. #5
    Player
    Arcticharm's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    U'hnun Darskand
    World
    Coeurl
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Nyalia View Post
    Hmm, depends. How much are FC3s going for on your server? Sandals are 6k and have a 1/6 chance of yielding an FC3. The rest of the stuff they can drop is not worthless though, so average the other 5/6s to 2-3k (however much spruce/undyed wool is going for on your server). So, 6 desynths costs you 36k and nets you ~12k + 1x FC3. If FC3s are going for 30k or more on your server, I'd recommend sticking with the sandals. Math says you should still be coming out ahead, which means its still the cheapest. At least until 95, where stop gaining skill every time.

    Just sent my fisher out on a level 55 venture on a whim. She came back with a Gesthal. I... really don't get how fisher retainers are the purveyors of cats and dogs, but hey, I'm not complaining!
    Thanks for the advice! I did try the melded belts but wasn't happy with the results. I guess I'll stick to the ugly shoes for now unless I can convince people to spam T6-13

    The fishing retainers seem like they have the most hit or miss fishing expeditions sometimes...Personally I think they're all a bunch of drunks and just pick something up on the way back from whatever alley they passed out in the night before.
    (0)
    Last edited by Arcticharm; 08-04-2015 at 02:21 AM.

  6. #6
    Player
    Zorlinta's Avatar
    Join Date
    Oct 2014
    Posts
    229
    Character
    Zorlinta Freespirit
    World
    Zodiark
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Nyalia View Post
    Archaeoskin Belt of Striking with 0 melds - 165k/level (expected return: ~8k in mats) <-- don't do this
    Archaeoskin Belt of Striking with 1 meld - 93k/level (expected return: ~8k in mats) <-- this is also meh
    8-( now you said it 8-( *cry* *cry*
    (0)

  7. #7
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Bridesmaid's Sandals are an excellent way to level LTW Desynh, especially if you have BSM Desynth leveled up too.

    Use the Spruce to make the hand in for the Carpenter Artisan saw, and desynth that (BSM desynth) for MCD.

    FC3 sales should cover the cost of everything, the MCD sales are effectively pure profit.
    (1)

  8. #8
    Player
    lokinmodar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    118
    Character
    Lokin Modar
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Nyalia View Post
    Version: 3.0.6

    (I'm a bit shaky on what to do after that point. Like, it seems as if Dragon Fang Earrings (r139) would be good given how little they take and they're practically the only item that requires Dragon Fangs, but those earrings are currently BiS for crafters. That will drive up the value of Dragon Fangs, unless retainers can be sent out for them. I'll have more info for you all when the endgame markets are a little more solidified.)

    you CAN send retainers to get Dragon Fangs (battle class retainers)

  9. #9
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by lokinmodar View Post
    you CAN send retainers to get Dragon Fangs (battle class retainers)
    Yeah, I should update that. Basically, if you aren't trying to make money at all, dragon fang earrings are the best way to level. Unlike other classes, it's hard to turn a profit or near profit with GSM at endgame. There are a few options though if mats are expensive, like some of the circlets. Weapons are never worth it though, and you can't buy accessories beyond the level 50 equipable stuff in Foundation. LTW, ARM, WVR, and even BSM have much cheaper options to level than GSM since they can sell the mats they get from vendor-bought items.

    But yeah, Dragon Fang Earrings? Cheap as heck. I ground blue scrips off of them the other day (pre-patch) and got enough for four books and barely spent a dime (my retainer had over a hundred dragon fangs stashed from ventures awaiting this day, I bought/mined a few stacks of Hardsilver Sand, and then it was quicksynth 90 nuggets, macro-craft 90 collectable earrings while playing Borderlands: The Pre-sequel). I could have just as easily done that to get GSM to 170+ (I've been slacking).



    That's a section of the guide I never went back to update. I'll do it soon, I promise! I blame the Airship Guide/Spreadsheet for taking me away from Desynth stuff xD
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  10. #10
    Player
    BartyParty's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    2
    Character
    Bartholomew Windsor
    World
    Balmung
    Main Class
    Bard Lv 60
    if you're willing to manmode it for Cul Desynth (or have friends who can fish with you), you can do Takitaro from 70-90 and farm up around 200~300 icepicks (for safety reasons against RNG), you can do 90-130~140 with icepicks alone with Tinker's Bacon. It's kind of depressing for the first 100 desynths, but after that, you should be hitting 30~50% and making substantial gains.

    edit: changed to manmode cause that's less gross.

    dubble edit: You can also do Blueclaw Shrimp once you're past the 105 threshold; they're usually cheap on the MB.

    triple edit: it helps if i mention percentages, huh? With NQ Tinkerbacon, you're getting about 10~11.5% chance to desynth the Icepicks, hence why I recommend about 200~300 (i did 300 and it was enough to get me all the way to 140). In the span of ten minutes, assuming you have the focus, you can down about 100~150 synths. edit in edit: Sorry, my mind is fried after that marathon. You're getting between .60 and .90 points per desynth at that rate from 90+ to about 110~120, then it slows down to about .30~.50
    (1)
    Last edited by BartyParty; 08-05-2015 at 02:29 PM. Reason: info

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