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  1. #511
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zorlinta View Post
    Rock mussel (seafood lvl 55) desynth into hardsilver sand, low rate though. also while with 143 desynth in cul just 64% sucess rate
    Whillom catfish (seafood lvl 52) into weak paralysing potion
    So, Rock Mussel: 143 dSkill = 64% means 14/2.0=7 points above 50%, so they're r136? That doesn't sond right. Are you sure your dSkill wasn't 142 when you did that desynth?

    So far:
    c51 = r115
    c52 = r120
    c53 = r125
    c54 = r130
    c55 = r135
    c56 = r140
    c57 = r145
    c58 = r150
    r59 = r155
    c60 = r160

    Meh, I wanna verify this stuff, but my software token is still out of sync Anyone know how to fix that? (the passwords the token gives are invalid, and I can't remove the token because you can only do that once per 24h, and the token glitched and had to be reset right before this mess started)
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  2. #512
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi All,

    More Desynth data:

    As a Weaver Desynth Level 104.55, I tried:

    * Auroral Tabard (Soldery Body Piece) (iLevel 110) - I had a 3X.xx% Chance of Success (forgot to write it down, sorry).
    * Skill Up: +0.59
    * Arachne Velveteen
    * Lightning Cluster
    * Wind Cluster

    * Demon Robe of Healing (iLevel 120) (World of Darkness) - I had a 29.xx% Chance of Success.
    * Skill Up: +0.49
    * Cashmere Cloth HQ x 1
    * Lightning Cluster
    * Wind Cluster

    * Demon Belt of Healing (iLevel 120) (World of Darkness) - I had a 29.xx% Chance of Success.
    * Skill Up: +0.56
    * Cashmere Cloth NQ x 1
    * Lightning Cluster
    * Wind Cluster

    Hope this helps.
    (1)

  3. #513
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Nyalia View Post
    Collectables are just like leves, but you only have one option per level per class, you have to make it yourself, you can do it an unlimited number of times (?), and it gives like 1/4th the exp of a leve (75k at level 51). For GSM, I had Agate Ring of Healing. I bought Agate Rings from the vendor for 11k, broke them down to get Agates (90% chance of getting Agates from them), and then re-crafted them into 75k exp items. The craft itself gave me 18k too, so I wound up getting 93k GSM exp (and ~0.3 GSM dSkill) per 11k spent. So, like, 100k for GSM 50-51 and GSM dskill 116-119. Not bad, imo.
    Hi Nya,

    Thanks! So wait, I bolded part of your quote above: You're saying the new Temple Leves done as a "Collectable" gives LESS Exp than a Normal Leve? ("1/4 the exp of a leve"). So why would people do that over just doing a regular Leve (for maximum Exp)?
    (0)

  4. #514
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kiara View Post
    Hi Nya,

    Thanks! So wait, I bolded part of your quote above: You're saying the new Temple Leves done as a "Collectable" gives LESS Exp than a Normal Leve? ("1/4 the exp of a leve"). So why would people do that over just doing a regular Leve (for maximum Exp)?
    Collectibles are entirely different from levequests. Collectibles are special versions of gathered items or crafted items that you make or gather. Then turn them in similar to GC deliveries. You do this at a npc in revenants toll.

    The temple leve npc is mentioned because you get the prequest for Collectibles from another npc standing in front of him.


    These turn ins are repeatable indefinately.(no cap on how often you can do it in a day) Its currently probably the fastest method of leveling up if you get lucky with an easy to create/gather item. (the requested items change once per day)
    They also dont cost a leve allowance.


    Also I believe at higher levels you need collectible turn ins to generate scripts.
    (0)
    Last edited by Aeyis; 06-22-2015 at 03:15 AM.

  5. #515
    Player
    Zorlinta's Avatar
    Join Date
    Oct 2014
    Posts
    229
    Character
    Zorlinta Freespirit
    World
    Zodiark
    Main Class
    Fisher Lv 60
    Yeah probably, as it still give me good desynth level and i write the report after the desynth so right now.. an ice faerie lvl 51 and 147.31 say 95.50%, bluecraw shrimp lvl 52 is 88%, albino octopus lvl 58 is 54%.

    Edit: now rock mussel 76% at 150.15
    (0)
    Last edited by Zorlinta; 06-22-2015 at 12:50 PM.

  6. #516
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zorlinta View Post
    Yeah probably, as it still give me good desynth level and i write the report after the desynth so right now.. an ice faerie lvl 51 and 147.31 say 95.50%, bluecraw shrimp lvl 52 is 88%, albino octopus lvl 58 is 54%.

    Edit: now rock mussel 76% at 150.15
    Ice Faerie: 95.5 ::= 95.5-70=25.5/1.5=17, 147-17 = 130 dSkill for 70%, 130-10= 120 dSkill for 50%, Ice Faerie is r120.
    Blueclaw shrimp 88% ::= 88-70=18/1.5=12, 147-12 = 135 dSkill for 70%, 135-10= 125 dSkill for 50%, Ice Faerie is r125.
    Albino Octopus 54% ::= 54-50=4/2=2, 147-2 = 145 dSkill for 50%, Albino Octopus is r145.
    Rock Muscle 76% ::= 70-6=6/1.5=4, 150-4=146-10 = 136 dSkill for 50%, Rock Muscle is r136.

    Hmm.

    According to xivdb, the item levels for fish are as follows: (and I'm going to start using f# for the level listed next to the fish in the fish guide, unless we find out that the levels in the Crafter Log (c#) match as far as rlvl goes)
    • [f51] i120: Starflower, Icepick, Ice Faerie, Glacier Core, Skyworm
    • [f52] i125: Fanged Clam, Whilom Catfish, Hotrod, Coerthan Crab, Lake Urchin, Blueclaw Shrimp, Sorcerer Fish
    • [f53] i130: Seema Patrician, Three-lip Carp, Cloudfish, Sky Faerie, Whiteloom, Hedgemole Cricket, Grass Carp, Maiboi, Mahu Wai
    • [f54] i133: Bubble Eye, Kissing Fish, Lava Crab, Scholar Sculpin, Ammonite, Dravanian Squeaker, Mitre Slug, Storm Core, Buoyant Oviform
    • [f55] i136: Shipworm, Mogpom, Cloud Rider, Coerthan Puffer, Dragonhead, Rime Eater, Vanuhead, Rock Muscle, Aithon's Colt, Magma Tree, Sweetfish, Snowcaller, Mercy Staff, Bullfrog, Gigant Grouper, Marble Oscar, Tigerfish, Shadowwhisker, Granite Crab
    • [f56] i139: Bullship, High Allagan Helmet, Ogre Horn Snail, Aether Eye, Noontide Oscar, Gobbie Mask, Cindersmith, Platinum Fish, Azysfish, Dravanian Bass, Manasail, Warmwater Bichir, Blue Medusa
    • [f57] i142: Philosopher's Stone, Orn Butterfly, Autumn Leaf, Sky Sweeper, Cometoise, Brown Bolo, Hundred Fin, Magma Louse, Aetherchemical Compound,
    • [f58] i145: Scorpionfly, Weston Bowfin, Pipira Pira, Star Faerie, Blood Skipper, Dragon's Soul, Crystalfin, Warballoon, Proto Hropken, Rudderfish, Mucous Minnow, Fountfish, Hospitalier Fish, Rockclimber, Letter Puffer, Albino Octopus
    • [f59] i148: Battle Galley, Bomb Puffer, Moogle Spirit, Jewelled[sic] Jellyfish, Yalm Lobster, Oven Catfish, Winged Gurnard, Cherry Trout, Cobrafish, Oil Eel
    • [f60] i150: Vampiric Tapestry, Hinterlands Perch, Unidentified Flying Biomass, Catkiller, Thaliak Caiman, Tupuxuara, Black Magefish, Tiny Axolotl, Thunderbolt Eel
    • [f60*] i180: Berserker Betta, Spring Urchin, Stupendemys, Barreleye, Storm Chaser, Capelin, Euphotic Pirarucu, Lungfish, Loosetongue, Lavalord, Tornado Shark

    (An aside, the Tornado Shark's description: "A shark capable of riding tornados to extreme altitudes. A stage performance written by a Lominsan playwright on the subject of a tornado shark attack was voted the worst play of all time by the Eorzean Theatrical Society.")

    So far, just like before, it looks like ilvl == rlvl for fish. That's at least true from the i120 (f51) fish to the i145 (f58) fish, from what Zorlinta says (thanks for the data, Zorlinta!) I'll put logical flvls next to the fish. I guess we'll see when someone catches a 60* fish if the rlvl is really r180? It really does seem like crafter and gatherer rlvls are not the same. r120 being the lowest for the fish is kinda annoying because the highest rlvl of fish from 2.x is r80, and all of those fish are super rare. So, going from dSkill 90 to dSkill 110 for CUL desynth looks like it'll be a pain still. From what I've seen, the only logical way to do it is to use the level 45 crafter/gatherer leves to farm Better Crowned Pies to bridge the gap, and then start on the r120 fish as soon as is feasible. Or, be crazy and start at dSkill 90 with Tinker's Bacon up, which would give you a 0+15% chance to desynth an r120 fish.

    Anyone find any CUL desynthable non-fish yet? There do not appear to be any this patch, like the Crowned Pies or Better Crowned Pies.



    What's odd about this is the last set of fish are i180, but the last set of crafted gear is i160. i180 is the ilvl of the upgraded Law Tomestone gear. Does this mean there are no 60* fish (only 60**), or that the fish are actually r160 (despite being i180), or the i160 crafted gear is r180? Guess we'll find out?



    Oh, and according to Lodestone, there is no new demimateria, and few post-50 items use any Demimateria at all. The only post-50 items that use FC3s are the new Primal furnishings from the two new Primals (the Extreme versions). The only post-50 items that use FC2s are the new Hard Mode Primal Furnishings, two music boxes, and a new chandelier. Nothing else is used, post-50. The only new items that use BC3s are the new level 50 Bright Primal and Wootz weapons for the three new classes. I suspect we'll see IVs when they let us desynth the Law gear, or gear from post-60 dungeons that aren't out yet (all dungeon gear is currently desynthable, contrary to what they said when they told us token Artisan gear isn't desynthable because "new gear is never desynthable"... Also, btw, those items are *still* not desynthable!)

    There are also no new seeds, and only a single gardening-obtained item is used in any post-50 items (Glazenuts are used for three new c60* crafted minions).


    I'm lagging way behind with levels because I keep trying to do everything, and I was locked out for most of the weekend. Could a crafter who's making items whose recipes are listed as being level 54+ please let me know what their desynth chance is on the items they can make? Like, let me know: Level listed next to the recipe (NOT required level to equip), your dSkill, and your success rate BEFORE desynthing (if you desynth it). Any value over 0% would be really helpful for figuring out how the rlvls scale with the recipes, you don't have to actually desynth the item!
    (2)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  7. #517
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    I will see if I can make some 54+ GSM items soon.
    Still need to a level more in mining, as it seems for Hard Silver etc a 56 miner is required to gather.
    With crafted limited due to gathered resources, and gathering limited due to flying/MSQ unlock requirements its take quite some time to be able to craft higher level items atm.


    Edit: seems like it might be a while yet before I can. The hardsilver I need is mined in the Hinterlands, and I've no idea when I can unlock that zone.
    (0)
    Last edited by Aeyis; 06-23-2015 at 06:37 AM.

  8. #518
    Player
    Holy_Shenanigans's Avatar
    Join Date
    Jun 2015
    Posts
    22
    Character
    Holy Shenanigans
    World
    Famfrit
    Main Class
    Red Mage Lv 80
    "dSkill 115???-145???: Mythrite Needle (r125???) [30% - 85%] (FC???) (buy from vendor in ??? for 8,886 gil) (VERIFICATION NEEDED)"
    Verified to work. I just leveled up from ~130-141 using this. It was less than 0.1 per desynth at 141.

    "dSkill 115???-145???: Wyvernskin Belt of ... (r125???) [30% - 85%] (BC???) (buy from vendor in ??? for 9,900 gil) (VERIFICATION NEEDED)"
    Verified to work. Same as above.

    "dSkill 115???-145???: Holy Rainbow Scarf of Scouting (r125???) [30% - 85%] (BC???) (buy from vendor in ??? for 9,355 gil) (VERIFICATION NEEDED)"
    Verified to work. Same as above.

    I did a LOT of desynthisizing today.

    Thank you for your guide. It has been very helpful to me the past few months.
    (1)

  9. #519
    Player
    Gil_Knght's Avatar
    Join Date
    Jun 2015
    Posts
    6
    Character
    Gil Knight
    World
    Lamia
    Main Class
    Summoner Lv 59
    Right now I'm 165 in Weaver desynth. I've taken advantage of the market during the first days of the expansion and I've made a ton of money, but I'm worried that the skill won't be as useful as it was before Heavensward.

    Would you like me to list yields from gear?
    What should I contribute?

    I love this post and I have it favorited.
    Keep updating it, you rock!!
    (1)

  10. #520
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gil_Knght View Post
    Right now I'm 165 in Weaver desynth. I've taken advantage of the market during the first days of the expansion and I've made a ton of money, but I'm worried that the skill won't be as useful as it was before Heavensward.

    Would you like me to list yields from gear?
    What should I contribute?

    I love this post and I have it favorited.
    Keep updating it, you rock!!
    Possible yields, desynth % @ the desynth level you were at. Likelyness of each yield happening, if you have desynth enough of the item to get an idea.


    Quote Originally Posted by Nyalia View Post



    Could a crafter who's making items whose recipes are listed as being level 54+ please let me know what their desynth chance is on the items they can make? Like, let me know: Level listed next to the recipe (NOT required level to equip), your dSkill, and your success rate BEFORE desynthing (if you desynth it). Any value over 0% would be really helpful for figuring out how the rlvls scale with the recipes, you don't have to actually desynth the item!
    Hardsilver Monocle of Healing (i133, lvl 54 GSM recipe): at 125.87 = 34% chance to desynth.
    Hardsilver Earrings of Healing (i133, lvl 55 GSM recipe): at 125.87 = 28.5% chance to desynth.
    Dragon Fang Earrings (i120, lvl 56 GSM recipe): at 125.87 = 24% chance to desynth.
    (1)
    Last edited by Aeyis; 06-24-2015 at 11:50 AM.

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