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  1. #1
    Player
    Gil_Knght's Avatar
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    Jun 2015
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    6
    Character
    Gil Knight
    World
    Lamia
    Main Class
    Summoner Lv 59
    Right now I'm 165 in Weaver desynth. I've taken advantage of the market during the first days of the expansion and I've made a ton of money, but I'm worried that the skill won't be as useful as it was before Heavensward.

    Would you like me to list yields from gear?
    What should I contribute?

    I love this post and I have it favorited.
    Keep updating it, you rock!!
    (1)

  2. #2
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gil_Knght View Post
    Right now I'm 165 in Weaver desynth. I've taken advantage of the market during the first days of the expansion and I've made a ton of money, but I'm worried that the skill won't be as useful as it was before Heavensward.

    Would you like me to list yields from gear?
    What should I contribute?

    I love this post and I have it favorited.
    Keep updating it, you rock!!
    Possible yields, desynth % @ the desynth level you were at. Likelyness of each yield happening, if you have desynth enough of the item to get an idea.


    Quote Originally Posted by Nyalia View Post



    Could a crafter who's making items whose recipes are listed as being level 54+ please let me know what their desynth chance is on the items they can make? Like, let me know: Level listed next to the recipe (NOT required level to equip), your dSkill, and your success rate BEFORE desynthing (if you desynth it). Any value over 0% would be really helpful for figuring out how the rlvls scale with the recipes, you don't have to actually desynth the item!
    Hardsilver Monocle of Healing (i133, lvl 54 GSM recipe): at 125.87 = 34% chance to desynth.
    Hardsilver Earrings of Healing (i133, lvl 55 GSM recipe): at 125.87 = 28.5% chance to desynth.
    Dragon Fang Earrings (i120, lvl 56 GSM recipe): at 125.87 = 24% chance to desynth.
    (1)
    Last edited by Aeyis; 06-24-2015 at 11:50 AM.

  3. #3
    Player
    Nyalia's Avatar
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    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aeyis View Post
    Hardsilver Monocle of Healing (i133, lvl 54 GSM recipe): at 125.87 = 34% chance to desynth.
    Hardsilver Earrings of Healing (i133, lvl 55 GSM recipe): at 125.87 = 28.5% chance to desynth.
    Dragon Fang Earrings (i120, lvl 56 GSM recipe): at 125.87 = 24% chance to desynth.
    Perfect!

    Hardsilver Monocle of Healing 34% ::= 50-34=16/2=8 rlvls above dSkill; 125+8 = 133; c54 = r133
    Hardsilver Earrings of Healing 28.5% ::= 30-28.5=1.5/1.5=1+10=11, 11 rlvls above dSkill; 125+11 = 136; c55 = r136
    Dragon Fang Earrings 24% ::= 30-24=6/1.5=4+10=14, 14 rlvls above dSkill; 125+14 = 139; c56 = r139

    Extrapolating both directions:
    • c51 = r120
    • c52 = r125
    • c53 = r130
    • c54 = r133
    • c55 = r136
    • c56 = r139
    • c57 = r142
    • c58 = r145
    • c59 = r148
    • c60 = r150
    • c60* = r160??? (unconfirmed)

    Hmm! When I have time to go back into game, I'll have to check the "c51" items from before and see if I'm a total derp and they were r120, not r115. Or if the lowest new crafter items are actually listed as c50 and are r115, which would be really weird. It's looking like crafter levels are working the same as fish levels, I just didn't pay enough attention to my own data. Oops! I'll update it soon.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  4. #4
    Player
    Nyalia's Avatar
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    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Holy_Shenanigans View Post
    Verified to work.
    Thank you for the verification! I'll update that when I make my next update to the guide, but I'm waiting on verifying whether c51 items are r120 or r115. I could have sworn they were r115, but all evidence suggests that's wrong. Also, I'm kind of a ditz, so it's likely I miscounted!



    Quote Originally Posted by Gil_Knght View Post
    Would you like me to list yields from gear?
    What should I contribute?
    The best way to help me would be if you put your yields on the google doc I linked in the OP. There's a "Public Data" page where anyone can put stuff. To use it: the "num" is the maximum number of that item you've ever gotten (chances seem uniform between 1 and max), the "times" column is the number of times you've gotten that result from desynthing (NOT the total number of items, just the number of times you received 1+ of that item), and ignore HQ/NQ (it's 20% chance of HQ for all mats).

    If you send me your google account name via email or by posting it in the "Public Comments" section of the sheet, I can add a page for you to enter data on. The sheet is protected the way it is to prevent/reduce vandalism. Because reasons.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  5. #5
    Player
    nekuxdesu's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Kojima Sama
    World
    Behemoth
    Main Class
    Summoner Lv 90
    How exactly am I supposed to get from 85 gsm desynth to 100ish to be able to start working on 3.0 gear (npc)
    Ive had horrible luck getting into coil df on my sch and go luck getting people to do 2.4 dungos right now
    Do I just dump all my gil and hope I can find good mats?
    (0)

  6. #6
    Player
    Aeyis's Avatar
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    May 2011
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    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by nekuxdesu View Post
    How exactly am I supposed to get from 85 gsm desynth to 100ish to be able to start working on 3.0 gear (npc)
    Ive had horrible luck getting into coil df on my sch and go luck getting people to do 2.4 dungos right now
    Do I just dump all my gil and hope I can find good mats?
    Materia melded gold spectacles would be your best bet. It depends a bit on the material cost, but right now crafted items are pretty much the only way. (unless you can make premade parties for the 2.4 dungeons)
    One fortunate thing is that many 3 star materials are very cheap now.
    (1)

  7. #7
    Player
    Nyalia's Avatar
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    Jun 2014
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    Gridania
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    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by nekuxdesu View Post
    How exactly am I supposed to get from 85 gsm desynth to 100ish to be able to start working on 3.0 gear (npc)
    Ive had horrible luck getting into coil df on my sch and go luck getting people to do 2.4 dungos right now
    Do I just dump all my gil and hope I can find good mats?
    I gave pre-HQ advice for exactly this question here. However, some of it doesn't still apply, since T4 spam seems like it'll be much harder than when everyone was grinding light, and PvP has been extremely hard to get into with everyone busy doing the new content. PvP will be easier to queue for soon when the new PvP rules and gear come out next patch.

    At 85, you have two main options right now: Use new stuff with really terrible chances, or use old stuff that might be cheaper than it used to be.

    For new stuff, at 85, with Tinker's Bacon (HQ Tinker's Calm + HQ Bacon Broth), you should have a 15% chance to desynth Agate Rings (r115). I have no idea how much exp this would give, but let's assume 0.9 (it could be higher, I dunno, I've never heard of someone trying this). If you meld materia, every materia gives +5%. Agate Rings cost at most 10,949 (vendor price) each. 10949/(0.15*0.9) = 81,103 gil per level unmelded. Let's assume the cheapest materia you can find is 500 gil (a high estimate, I'd expect). ((10949+500*1)/(0.20*0.9)) = 63,605 gil per level for a single meld. Better! Now, double meld: ((10949+(500*3.22))/(0.25*0.9)) = 55,818 gil per level. Triple meld: ((10949+(500*7.39))/(0.30*0.9)) = 54,237. We've hit diminishing returns. But, if you can get materia for cheaper, like 200 gil each, we haven't yet (46k for triple meld, vs 51.5k for double meld). So, if the cheapest materia you can find is 400 or more, double meld. If the cheapest materia you can find is under 400, triple meld. Obviously, get all the rings and do all the melds until you have ~25 prepped and do them all at once to save on Tinker's Bacon. Without Tinker's Bacon, this is all over 100k per level and I wouldn't recommend it. With NQ broth/calm, you're also looking at a sharp price increase. So, take those into consideration. I have no idea what Tinker's Bacon costs on your server, but on mine, Tinker's Calm had been cheap for a while since the mats it requires are used by absolutely nothing else. I think I bought the mats for 50 of them for 50k total.


    For old stuff, check out what's happened to Rose Gold Ingots and Gold Ingots. All my Weathered Soldiery items converted into Rose Gold Ingots, so they might be tanking in value. Also, you can now buy all the Soldiery mats from the GC vendor. Since most people expected a new GC rank, I'll bet most people did what I did and saved up 50k GC seals pre-expansion only to find that not only are there no new GC ranks, we're getting tons of GC seals from GC turnins for crafting leveling, so we need to dump our seals fast. I'll bet all GC mats are tanking... though some are also needed for airships, so that may go up instead. It's hard to tell. On that note, Rose Gold Ingots are also needed for airships, so they might and might not be going down.

    Definitely check melded Gold Spectacles. If you can make them, check both the price of the finished mats and the base mats. Do the math out - every server is going to be wildly different for those mats right now until the markets settle. Here are the formulas to plug prices into:
    • Unmelded Gold Spectacles: ((53+{Wind Cluster}*2+{Fire Cluster}+{Rose Gold Nugget}+{Gold Ingot}+{Terminus Putty}*2)/(0.40*0.5))
    • Double-melded Gold Spectacles: (({Cheap Materia}*2+53+{Wind Cluster}*2+{Fire Cluster}+{Rose Gold Nugget}+{Gold Ingot}+{Terminus Putty}*2)/(0.50*0.5))
    • Triple-melded Gold Spectacles: (({Cheap Materia}*4.22+53+{Wind Cluster}*2+{Fire Cluster}+{Rose Gold Nugget}+{Gold Ingot}+{Terminus Putty}*2)/(0.55*0.5))
    • Quad-melded Gold Spectacles: (({Cheap Materia}*8.39+53+{Wind Cluster}*2+{Fire Cluster}+{Rose Gold Nugget}+{Gold Ingot}+{Terminus Putty}*2)/(0.60*0.5))
    • Carbuncle Chronometer: ((2570+{Wind Cluster}*2+{Fire Cluster}+{Rose Gold Nugget}*5+{Gold Ingot}+{Cobalt Rivets}*4+{Ruby})/(0.40*0.5)) [remember to calc the value of a finished mat using the base mats if that's cheaper, like instead of {Ruby}, ({Fire Cluster}+{Wind Cluster}*2+{Emery}+{Raw Ruby}) might be cheaper]
    • Furnace Ring: (({Wind Cluster}*2+{Fire Cluster}+{Basilisk Whetstone}+{Belah'dian Silver}+{Aged Eye of Fire})/(0.40*0.5)) [Remember you can replace "Aged Eye of Fire" with 15000 (average price of getting it yourself from Aged Rings) if that's cheaper]
    Remember, if you have access to Tinker's Bacon, increase the values appropriately (so like, in the first formula, the 0.40 becomes 0.55 with HQ Tinker's Bacon).


    If you work out what's most economical for you, please let me know!
    (2)

  8. #8
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Agate Ring of Casting (lvl 51 GSM recipe): 125.87 = 70% chance to desynth.
    Mythrite Earrings of Casting (lvl 51 GSM recipe) at 125.87 = 60% chance to desynth.
    Mythril Bangle of Casting (lvl 51 GSM recipe): at 125.87 = 60% chance to desynth.
    Mythrite Needle (lvl 52 GSM recipe): at 125.87 = 50% chance to desynth


    Seems like agate rings were given a slightly lower recipe level.



    Seems to confirm your calculations.
    (0)
    Last edited by Aeyis; 06-25-2015 at 04:09 AM. Reason: found my mistake, had the wrong value for the lvl 52 recipe.

  9. #9
    Player
    Nyalia's Avatar
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    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aeyis View Post
    Agate Ring of Casting (lvl 51 GSM recipe): 125.87 = 70% chance to desynth.
    Mythrite Earrings of Casting (lvl 51 GSM recipe) at 125.87 = 60% chance to desynth.
    Mythril Bangle of Casting (lvl 51 GSM recipe): at 125.87 = 60% chance to desynth.
    Mythrite Needle (lvl 52 GSM recipe): at 125.87 = 50% chance to desynth


    Seems like agate rings were given a slightly lower recipe level.



    Seems to confirm your calculations.
    Thanks for the additional info. Yeah, that's extremely weird to me. Not sure how to tell what's r115 and what's r120.... but after that, everything looks clear.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  10. #10
    Player
    Refna's Avatar
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    Aug 2013
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    29
    Character
    Refna Yume
    World
    Tonberry
    Main Class
    Archer Lv 60
    I got 3 BC2 by desynthing Agate ring of xxx. So they give more than just 1 BC2.
    (1)

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