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  1. #1
    Player
    Y-u-n-a-r-i-n's Avatar
    Join Date
    Jun 2017
    Posts
    8
    Character
    Yunarin Manarei
    World
    Carbuncle
    Main Class
    Samurai Lv 70
    I'm wondering, if I go back to weeping city (lore bonuses, 2 drops per boss x4), would it be more efficient?

    How much gains per desynth do you get on average from iLvl230 desynths from Desynth Lvl 240 to 250????

    P.S. the oldschool wiki desynth experience charts seem a bit off at this level, even at 235 desynth skill level I seemed to mostly get 0.5~0.7 from iLvl230s. Well, it does say highly estimated lol

    dSkill Experience Formula for items r41+ (highly estimated)
    dSkill = rlvl-25: ~0.80
    dSkill = rlvl-20: ~0.75
    dSkill = rlvl-15: ~0.70
    dSkill = rlvl-10: ~0.60
    dSkill = rlvl-5: ~0.50
    dSkill = rlvl: ~0.40
    dSkill = rlvl+5: ~0.30
    dSkill = rlvl+10: ~0.20
    dSkill = rlvl+15: ~0.10
    dSkill = rlvl+20: ~0.05
    dSkill = rlvl+25: 0.01
    dSkill = rlvl+26: 0.00-0.01 (~75% chance of 0.01)
    dSkill = rlvl+27: 0.00-0.01 (~50% chance of 0.01)
    dSkill = rlvl+28: 0.00-0.01 (~33% chance of 0.01)
    dSkill = rlvl+29: 0.00-0.01 (~10% chance of 0.01)
    dSkill = rlvl+30 or more: 0.00
    (0)
    Last edited by Y-u-n-a-r-i-n; 06-14-2017 at 01:59 PM.

  2. #2
    Player
    KumiNeko's Avatar
    Join Date
    Apr 2017
    Location
    Uldah
    Posts
    36
    Character
    Kumi Neko
    World
    Cactuar
    Main Class
    Bard Lv 80
    cap is raised to 980

    so i guess 326 per craft
    (0)

  3. #3
    Player
    Elobo's Avatar
    Join Date
    Jun 2017
    Posts
    1
    Character
    Titanslayer Faolin
    World
    Adamantoise
    Main Class
    Astrologian Lv 60
    The new cap is 320 per craft, still 3. The merchant in starting area is incredibly beneficial for leveling up your dSynth 250-280 while making an absurd amount of gil day 1 and probably the days to come as well. Merchant sells everything including accessories. Expanded inventory as well so this update was a win 100% for desynthers. Good to be relevant again.
    (1)

  4. #4
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    I currently have my Leatherworker and Goldsmith at 250 each.
    To raise them, I've been trading Poetics for Shire gear, and using Tinkerer's calm to increase my chances.

    There is also a food you can make which increases Desynthesis chances. I forget the name, but it uses "Smoked Bacon" in the recipe.

    You will also get a lot of good gear from dungeons to desynth at this level

    What is hard for me now is Blacksmith, which is currently at 200. Weapons are expensive to buy and do not drop often.

    You can get the new mats (bloodhempen yarn / gagana leather (or whatever it's called) from Shire gear and I also think from Dun Sciath gear.

    Quote Originally Posted by Elobo View Post
    The merchant in starting area is incredibly beneficial for leveling up your dSynth 250-280 .
    Which merchant in which starting area? The Fringes?
    (0)

  5. #5
    Player
    Dycloide's Avatar
    Join Date
    Jan 2015
    Posts
    16
    Character
    Theodor Durbaiev
    World
    Shiva
    Main Class
    Alchemist Lv 70
    How to close the gap for blacksmith ?

    I'm currently at 224, weaps in starting area are 250.

    I would have to reach 235-240 before starting there.
    (1)

  6. #6
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Dycloide View Post
    How to close the gap for blacksmith ?

    I'm currently at 224, weaps in starting area are 250.

    I would have to reach 235-240 before starting there.
    I've reach the hellish 170 where I need the damn relic weapon... pfff it's so long and hard to raise...
    Couldn't SE release some mid tier white weapon...
    (0)

  7. #7
    Player
    Wizendraw's Avatar
    Join Date
    Apr 2017
    Posts
    3
    Character
    Alpha Manlet
    World
    Mateus
    Main Class
    Botanist Lv 64
    Quote Originally Posted by Dycloide View Post
    How to close the gap for blacksmith ?

    I'm currently at 224, weaps in starting area are 250.

    I would have to reach 235-240 before starting there.
    I did hellfire blade until 238. It costs 380 poetics at iddlyshire.
    The 205 blade from pvp also helps a bit.

    If also you do some Nidhogg EX or Seph EX you can also get some weapons.
    (0)

  8. #8
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    I'm sorry I have not had time to update this guide for all the changes to desynth. I can say with certainty though that raising skills from 200 to where you can reasonably desynth 255s is hellish. I've been trying HQ Tinker's Bacon with pentamelded 255s, which gives me about a 20% chance, and I've failed every single attempt. Rather disheartening!

    PvP seems the best way, but it can only do so much when each match only gets you a single desynth, and you can still fail to desynth it. I don't think there's a better way though for LTW (i205 belts are your friend) or WVR. If PvP is possible for you, I'd recommend collecting a number of them, melding one materia to each, then downing a tinker's bacon for a near 100% chance. After a bit, you shouldn't need so many buffs (but you should still meld until you can hit 100% without it).

    Regarding the experience chart I made being out of date, it's very out of date. They buffed exp from desynth massively since I wrote that.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  9. #9
    Player
    Dycloide's Avatar
    Join Date
    Jan 2015
    Posts
    16
    Character
    Theodor Durbaiev
    World
    Shiva
    Main Class
    Alchemist Lv 70
    For LTW you could get belts from A1S tokens from light farm.

    A bit outdated now i know, but well ..
    (0)

  10. #10
    Player
    Kiralys's Avatar
    Join Date
    Jun 2017
    Posts
    1
    Character
    Quin Nevara
    World
    Exodus
    Main Class
    Ninja Lv 68
    Quote Originally Posted by Zied View Post
    Tips for weaver from 200-250?
    I dont know if anyone has mentioned it but i went from LTW 186-220+ using bacon and tinkers to desynth the expeditioner's gear they come out of bags from PotD i just bought almost all off the MB except the head piece it didnt work id imagine it would work for weaver as well
    (0)

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