I95 Shield! Which one in particular? I cannot do it for my allagans!
Edit: WOW well, if you mean the primal ones..
Also, you mean 45000 gc seals.. sadness
I95 Shield! Which one in particular? I cannot do it for my allagans!
Edit: WOW well, if you mean the primal ones..
Also, you mean 45000 gc seals.. sadness
Last edited by Richiealvian; 08-10-2014 at 05:03 PM.
http://xivdb.com/?item/8381/Tremor-Shield
At least on sargatanas, it'd cost you about 7mil + to make one buying from mb...and then you wouldn't be able to make a 2nd due to lack of mats.
Same as any other i70s. So you really are stuck with just farming titan or spending on attire augment items. But if the point is to get it to the point where you can desynth alc items you'd get into stuff, why bother going much past that? Titan weapons are basically the endgame for alc desynth. Once you get high enough, the next level is only going to be a 2% (or less) success increase anyway.
Right, my bad. If you're desynthing darklight+ gear into stuff like rose gold ingots that can help with that though. Still pretty pricey for small benefits.
Last edited by Alistaire; 08-10-2014 at 05:27 PM.
Thanks a lot for this guide but it has almost destroyed my will to continue lol. I am only interested in the 2 types of Demimateria to get the new 75 tools. In order to obtain them, I have to desynth the items I can exchange in Mor Dhona from harvesting unspoiled nodes if I got the guide correctly.
How insane is this please? Destroying Level 70 items where I need hardened sap or other expensive mats was already frustrating enough. But having to farm days to get enough unspoiled nodes to get another Forager hat or something like that just to destroy it? LMAO, that's ridiculous. No wonder the items cost so much.
For some of the desynths you have mentioned chances to obtain the desired items but not for the Fieldcraft Demimateria III and Mastercraft Demimateria. Is it a 100% drop from a successful desynth? Or do I have only a small chance to get one? If it is 100%, I might just make enough to get myself the tools, if we speak about 10% chance or something like that, I trash my desynth motivation straight away lol.
Sorry for the inaccuracies in the guide. Obviously, I can't test everything myself since I can't have every class at high levels, so a lot of this is extrapolation, info found elsewhere on the internet, and educated guesses. I had never seen a weapon part retrieved, but I had seen materials not in the final product received, so I thought it combined the pools. Clearly, that's wrong for parts, but might still be true for equipment that takes other equipment. Either way, I'll update the guide, and I really appreciate the correction.
I had thought that relatively cheap crafts that can desynth into Battlecraft Demimateria III would be superior to running dungeons. ~15 minutes to run a dungeon plus only a 0.5 item yield per dungeon (assuming everyone in the party wants the item) means you can only get 2 i70 items an hour on average. i90 crafted items cost ~30k each to make on my server, meaning running dungeons only makes you ~60k an hour, and when I seriously craft, I can make ~200k an hour. Also, I was under the impression that i90 was better than i70 for getting demimateria. That's why I was suggesting that the crafted items were better than running dungeons for Darklight gear.
I did a bunch of testing this weekend, and my data now shows that I was totally wrong about the yields. While i90 items can give 2x demimateria at a time, comparing the yields of i90 and i70 items, they appear to be the same in the end (I was actually getting slightly better yields from i70 items...). I've found that i90s give demimateria much, much less often, to my dismay, making a lot of what I said in my guide inaccurate.
Mathing it out with my new numbers, it costs ~350k on my server to get a single Battlecraft Demimateria III from crafting on average. They are selling on the MB for ~100-200k each. Clearly, this is not sensible. It seems the way people get Battlecraft Demimateria III the most effectively is by running dungeons for Darklight accessories. If you can make tons of money by crafting like me, the correct solution is to make tons of money by crafting and just buy them from the MB from people running dungeons.
i90 meldable items are still great for leveling though.
Not completely, but I do know that i70 items give ~0.10 skill at level 84 and are only down to ~0.08 skill at level 87. Extrapolation suggests they should still give experience at level 90, though it should be down to ~0.04 by then, and it will be down to ~0.01 by 93. In contrast, extrapolation suggests that i80 items give ~0.25 skill at level 85, down to ~0.20 by level 90. I would expect them to be down to ~0.10 by 95 and down to ~0.04 by 99.
As a note, ALC isn't the only class to have issues getting from 90 to 100. CUL also has no desynthable items at all above i80.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
I would love to know what your numbers were from you testing, thanks to this guide I decided to save up and do a test run for myself. Since Coke seems to stay between 9 and 10k I decided to try the summoning bells. I only payed for the Scheelite and the Petrified logs since I am able to farm the rest easily at this point. I payed a little less than 25k overall per summoning bell and I mass produced (thanks to netflix and macros) 100 summoning bells on saturday. I am at 100 bsm before i began and these were my results
32 Botchs
18 Fieldcraft 3 Demimateria
06 Clear 3 Demimateria
The rest were a mix of wolfram ingots ancient lumber and my favorite the feather.
By my math I could only get 28 darksteel ingot at the almost same cost as the 100 summoning bells and at this time I would be surprised if I got same or higher result out of 28 weapon parts made from the the darksteel ingots. This guide I would say has saved me alot of gil pain, thank you!
Okay, so, you're saying you got 18 FC3s from 68 successful desynths. That's awesome! Much better results than I've gotten so far. Your results are much better than what I've been seeing, but I haven't desynthed that many yet.
My successful i90 desynths:
39 Carbuncle Chronometers: 8 FC3s
7 Summoning Bells (failed ~43 so far): 1 FC3
51 Gold Spectacles: 9 BC3s
Combining these, I get:
97 i90 desynths: 18 Demimateria IIIs (EY: 0.186)
Throwing in yours, I get:
165 i90 desynths: 36 Demimateria IIIs (EY: 0.22)
So, it looks like the EY is converging on the same value as for i70 items. The only numbers I have for that right now are:
100 Artisan's Spectacles: 23 FC3s (EY: 0.23) [also, 14 Mastercrafts]
Not sure if Artisan's has the same yield rate as other i70 items.
So, in conclusion, i90 isn't worse than i70 like my math was telling me, it's equal to it. I just have crap luck.
(The links below are sadly outdated. I hope to get around to updating things at some point.)
Desynthesis Guide: http://tinyurl.com/ffxivdesynth
Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder
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