Update
Ritualist
- Changed Skull Ritual to Void Channeling. Also instead of summoning skeletons, they summon Spirits.
- Altered Aspir : Damages a selected target and places a "Dark Payment" debuff on the user for 30 seconds. Dark Payment changes all the MP cost of spells into HP cost (MP cost x 0.75= HP cost). When a spell damages an enemy/enemies, that damage is converts into a percentage of MP for the user (Damages x 0.01 = MP%). Has a potency of 30.
- Removed Tractor and replaced it with Purgatory.
- Purgatory: Changes Dark Payment into a "Dark Reward" buff for 10 seconds OR changes Dark Reward into Dark Payment. Dark Reward doubles the healing effect of Drain.

Necromancer
- Redefined the Opus.
- Renamed Berserker Opus to Reaver Opus.
- Changed Zombies into Pawns.
- Changed Qutrubs into Reapers.
- Changed Formors into Headless.
- Tried to list Lich and the Draugr's effects better.
- Renamed Vampire into Vampyrs
- Renamed Death Eater into Void Eater
- Zombie no longer places a Weaken debuff on the target and its Draugr buff only lasts only 2 minutes.
- Death Release is now Arcana Release and retuned it.
- Arcana Release: Places a "Last Gift" buff on the user's Draugr and removes any Weaken debuff on them. Last Gift increases the Draugr's Damage Output by 15% for 10 seconds. When that 10 seconds are up, the Draugr will loose their Draugr buff and recieve a Limbo Debuff for 5 minutes.

Overall
I went full 4-Kids and tried to remove as much "Death" stuff as I could so it could be more lore flexible. :B
Instead of summoning the shambling remains of the dead, they now summon voidsents. That's better, right? ...Right? ;w;