I hoped that they would work like the repair NPCs and the guild NPCs during 1.0, giving you a crafting buff regardless of the level.



I hoped that they would work like the repair NPCs and the guild NPCs during 1.0, giving you a crafting buff regardless of the level.

My clan mate and I went on a spending spree when we earned our FC house, our guild was just us then, and bought several benches. Lots of Gil to make the place look good. dam. I think the player base being limited to FC housing only right now are uninterested in crafting benches atm. My hope is when Personal Housing comes out there might be more of a "Please Change This!" from the community and maybe we'll see a change...

Yeah, crafting benches have been, well pointless, since they day they were introduced. Not a single member of our FC thought it was worth the effort of making them just for vanity purposes. I've not heard one player in my circles of friends and acquaintances describe the tables as anything but vanity or completely useless.
P.S. This is not my main...

@PixelPirate
All it would take is form the Dev's to remove to level cap and all FC's would see a jump in bench use. That's all I want! Imagine stopping by your FC house and having the area you placed benches popping with activity. May even help with those complaining about crafters flogging towns /mb's. Such a little change could have a HUGE impact...




We decided to get gsm table for glamour in my FC. We are a small FC and most of us are interested in crafting so only two members can actually use it. I can understand why they don't want it effective at 50, but the bonus should at least be useable though lvl 49.



I'm sorry to say so but you're all missing the main point of the crafting stations - to help crafting / leveling up crafting classes bellow 40. This was known from the start so I really wonder why is anyone so surprissed? I doubt this will be ever changed as that would make high level crafter too overpowered ...



We're not really "surprised", we're just disappointed. These crafting stations require really valuable resources to craft, are a 3-star craft which makes them particularly difficult to make, and the only benefit is to provide a slight boost to low-level crafters. There is no real incentive to craft these other than to sell on the market boards or if you are the primary crafter of your FC. It seems silly that cooking a meal on a hot plate in the middle of the desert would yield the same quality dish as the exact same dish being cooked on a proper stovetop complete with an oven. I mean, I didn't graduate from culinary school or anything, but I'm pretty sure the cleanliness of the cooking area would greatly benefit the quality of the dish being made at the very least., and not being hunched over a tiny burner would cause stamina to be dropped at a slower rate.I'm sorry to say so but you're all missing the main point of the crafting stations - to help crafting / leveling up crafting classes bellow 40. This was known from the start so I really wonder why is anyone so surprissed? I doubt this will be ever changed as that would make high level crafter too overpowered ...
Stationary tools are usually much much more effective than handheld tools, this is a well-known fact with just about any modern trade as it has been true in the past. A medic is far less equipped to deal with things than a physician in a hospital, an engineer would be better suited to their workshop than they would trying to assemble things out in the field, etc.
Not to mention that, with these apparatuses, players aren't even cooking on them. They're like "Oh hey look, a stove!" and that magically boosts the XP they gain from crafting food. I mean... how in blazes does that work?
I really love the concept of the crafting tables, but for what they are they're only really good for role play. I hope they made an advanced version soon. Mostly because I'm desperately trying to find ways to provoke our FC members to actually go inside our house and not just hang around the market board down the road.
I agree, the current crafting tables are useless. They need to give bonuses for people that are level 50. I don't care how low the bonus is. ._.
The point of the crafting tables helping only crafters up to level 40 is to make it so people without a FC house can compete with level 50 crafters and rich FCs don't have a market place advantage.
This might change when personal housing is implemented, depending on cost of housing and percentage of the server pop the SE can support giving housing (anything under 100% of server pop, and SE won't change the crafting table restrictions).
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




