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  1. #1
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by giftforce View Post
    I don't think it's that.

    A party search function is a party search function is a party search function. Having a party search feature is not being unusual or eccentric. It's not a case of being different, it's a case of not being functional.

    They tried to improve the FFXI search feature but it just isn't functional the way they chose to do it. Well, it might be functional but it certainly isn't user-friendly.

    The way it conveys information is so backward.

    There should be a way to "search all" and then narrow down the search with different paramaters/filters. That would be the way to go. Currently you have to put in a parameter/filter first in order to begin a search. it's so retarded.
    You mean totally do a 360 reverse thinking on FF11's party match system is not "being different for the sake of different?"

    They went from a highly polish seek theory to an unfounded gather theory. It's no wonder it sucks. It's like a lawyer resigning his position and try playing doctor.

    It's almost a completely different discipline they're trying to make work here.
    (0)

  2. #2
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by kukurumei View Post
    You mean totally do a 360 reverse thinking on FF11's party match system is not "being different for the sake of different?"

    They went from a highly polish seek theory to an unfounded gather theory. It's no wonder it sucks. It's like a lawyer resigning his position and try playing doctor.

    It's almost a completely different discipline they're trying to make work here.
    Could you paraphrase this so that it actually makes sense. I don't even understand how I'm supposed to be convinced by that opinion.
    (0)

  3. #3
    Player
    Nipa's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Nipa Mii
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    I use it all the time (looking for members for Toto-rak, since it's the only thing I can see myself doing), and only found someone with it a single time.

    /shouting in Uldha is still more efficient.

    Please SE, just have a look at EQ 2 LFG system. It has got everything needed for FF14 (roles specification, a little note, LFM and LFG modes and a decent interface).
    (0)

  4. #4
    Player
    Kyra's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    384
    Character
    Kyra Narese
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I want the current system completly removed. 90% of people dont understand it, It may very well work and you can explain the system untill your blue in the face, but noone cares because noone uses it or wants to.
    (1)

  5. #5
    Player
    Nipa's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Nipa Mii
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    A quick mock-up:

    http://imageupload.org/?d=8ABE9C821

    Yeah I suck at design, sorry for that. Yeah this won't work with a gamepad, but again, they announced we would have two different interfaces. But that's an idea.
    (0)

  6. #6
    Player
    Zhinse's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    113
    Character
    Zhinse Sanwa
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nipa View Post
    A quick mock-up:

    http://imageupload.org/?d=8ABE9C821

    Yeah I suck at design, sorry for that. Yeah this won't work with a gamepad, but again, they announced we would have two different interfaces. But that's an idea.
    Great Mockup! Visuals really sell the idea. The Bugs and problems I see with your idea is that once you get all 7 battle classes, the massive grid itself would scare people off. Second is the actual results you would get from that search could be confusing.

    With the comment box, the player can just say what roles he or she wants the play in a party.
    (0)
    Hello Everyone!I am a studying animation student at the Unversity of the Arts in Philadelphia. I am originally from southern California.

  7. #7
    Player
    Nipa's Avatar
    Join Date
    Mar 2011
    Posts
    241
    Character
    Nipa Mii
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zhinse View Post
    Great Mockup! Visuals really sell the idea. The Bugs and problems I see with your idea is that once you get all 7 battle classes, the massive grid itself would scare people off.
    Thanks but it's only an adaption of one of the best group finders existing, the EQ2 one:
    http://img370.imageshack.us/img370/6...window1pr4.jpg

    I've done a second version, that should be more complete:
    http://b1.ge.tt/8b29NI6/2. LFG.png

    Changed the orientation of the box and added the second part of the LFM. As for the size of the grid, since the jobs are only shown when a player is actually having that job, when a player starts the windows won't be really filled up. After months of play it will become cluttered, but the player will have had all the time to get used to it.

    It still doesn't solve the case of a 7 jobs player who open the tool for the first time after 6 months of play though (which may be a real current problem...).

    Second is the actual results you would get from that search could be confusing.
    Easy answer: don't show the played jobs in the LFM result, but only the roles the player can handle on the rank set by the group maker. Have all the job show on a mouse-over of the player, of course.

    Again, EQ 2:
    http://img525.imageshack.us/img525/8...window2jn5.jpg
    (2)

  8. #8
    Player
    Zhinse's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    113
    Character
    Zhinse Sanwa
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Nipa View Post
    Thanks but it's only an adaption of one of the best group finders existing, the EQ2 one:
    http://img370.imageshack.us/img370/6...window1pr4.jpg

    I've done a second version, that should be more complete:
    http://b1.ge.tt/8b29NI6/2. LFG.png

    Changed the orientation of the box and added the second part of the LFM. As for the size of the grid, since the jobs are only shown when a player is actually having that job, when a player starts the windows won't be really filled up. After months of play it will become cluttered, but the player will have had all the time to get used to it.

    It still doesn't solve the case of a 7 jobs player who open the tool for the first time after 6 months of play though (which may be a real current problem...).



    Easy answer: don't show the played jobs in the LFM result, but only the roles the player can handle on the rank set by the group maker. Have all the job show on a mouse-over of the player, of course.

    Again, EQ 2:
    http://img525.imageshack.us/img525/8...window2jn5.jpg
    Great stuff! I can see where you are coming from with all of this. What is the current genre standard for Party making these days? I Don't remember if Aion even had one..


    Quote Originally Posted by Serio View Post
    -A /invite command would be great as a quick way to seek invite.
    [/INDENT]
    First off great Feedback! They do have a /invite function. It is "/pcmd add "Firstname" "LastName"" And people have been using it since beta.
    (0)
    Hello Everyone!I am a studying animation student at the Unversity of the Arts in Philadelphia. I am originally from southern California.

  9. #9
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    On Day 1 of Patch 1.18 I got a couple of PT invites (for my ARC) out of the blue because they wanted me for Toto-Rak. I declined as I had not completed the req. quests yet. I took my time, did all the available quests from all 3 Companies, then set myself to "Seek Invite" till the 20 minute timer ran out but not before doing a Search which only returned myself as "Seeking".

    Then I created a Seek Members for Toto-Rak "room" but again the timer ran out before anyone responded and this time a "Search" returned no results as not even I was seeking a PT anymore.

    It does seem as though it would work (clumsily) if people used it but it stinks anyway so please add this to the Fix-It List, even prioritize this as more PT content becomes available.
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  10. #10
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    they need to add a proper search function and flags on top of this system first of all. secondly, introduce sp chains and you'll magically start seeing pick up groups banding together to hunt monsters. it's too simple.
    (0)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

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