Quote Originally Posted by JustPlainLucas View Post
What the hell are you talking about? This has nothing to do with skill. This has everything to do with luck. You could be the best damned paladin on the server, but someone finds the mob on the other end of the zone, so you hurry down and ... oh dammit, some jerk pulled the mob early! Where's the skill in that?
Too many people respond with stupid comments like the one you quoted. The hunt takes no skill. The mob falls to the ground within 10 seconds (SECONDS) of being pulled. There is no strategy, the alliance(s) do not have to coordinate to kill it, they just whack it a few times and it's dead. There is 0 skill involved, unless you are counting the ability to tab out of the game to check your third party exploit radar as "skill".

That's not skill, it's just cheating - but I wouldn't even care about that if the monsters actually lived long enough for everyone in the zone to get some hits in.

But this is SE we are talking about - the same company that wanted only 1-2 relics per server so entire 64 person linkshells would farm Dynamis for years all for 1 person. Clearly they only meant hunts to be for 1-2 people as well.