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  1. #1
    Player
    Wulfyn's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    334
    Character
    Kuda Dela'mango
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    So by giving higher rewards, you think fewer people will flock to them?
    I think perhaps capping the weekly mark at exactly its reward will allow everyone a chance to get full credit, thus it wont be farmed decreasing the frustration with weekly marks. Otherwise other bosses will be fair play, even though ppl will still bicker over those ones.
    (0)

  2. #2
    Player
    Wulfyn's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    334
    Character
    Kuda Dela'mango
    World
    Behemoth
    Main Class
    Lancer Lv 60
    So the little radar app you don't consider cheating? It still gives who ever uses it an advantage does it not? To the point some know where the boss is gonna spawn? Thus in a sense monopolizing bosses and keeping others from getting full credit? Why even play a game if you need to use mods hacks or apps? Oh wait, I thought those doing so want a challenge right? <--- that is not aimed at everybody wanting a challenge, only those that do that use said apps.

    On another note how do you tell which class the boss is? On for example Naul, would being in a pt get one full credit since he dies so fast? I just figured out on Behemoth that I needed to be in a pt for any -_-;credit
    (0)

  3. #3
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    You give higher rewards to the daily / weekly , and nerf the randoms to near nothing. Solved.
    (2)

  4. #4
    Player
    HiPotion's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    High Potion
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    They could give hunts a reverse-resistance buff, that it would have 99% resistance of everything and everytime it gets hit it'll have less resistance to that (the opposite of FFXI AV patch where it builds resistace everytime it gets hit)

    so attacking hunt will deal 1 dmg , 2 dmg, 4, dmg, 8 , 16 and so on (magic and physical resistance seperated), it'll give time for others to reach the fight, and it WILL make the fight longer wether it's solo or alliance, B ranks will still be soloable just longer, and higher ranks will require teamwork to remove resistances and will be a long fight even if 5 FCs were on it


    cause in the current system, we dont have time to know what dangerous attacks those hunts have, they just die too fast
    (1)
    Last edited by HiPotion; 07-18-2014 at 05:24 PM.

  5. #5
    Player
    Yarikh's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    98
    Character
    Kudj'a Yarik
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    While it does reward gil, hunting daily marked mobs for a measly 1 -2 allied seals is really... not worth the trouble of going after it.

    For now, I'm not doing any marked bills until the rewards are adjusted.

    I don't want it to have the same rewards as elite marks but 1~2 seals per 3 monsters/fate boss? Really??

    I'd do it for 10~20 seals reward per daily mob/fate boss and 50 for weekly without the gil reward. That way people still have a reason to hunt outside marked bills, at the same time.. dailies won't seem like a joke. And more people will actually do them.
    (1)

  6. #6
    Player
    Yarikh's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    98
    Character
    Kudj'a Yarik
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    Facepalm. Yea.. I only realize the amount is close to the elite mark rewards, lol. Could be just the seals without myth or sol and no chance of acquiring logs.
    (0)

  7. #7
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Yarikh View Post
    I'd do it for 10~20 seals reward per daily mob/fate boss and 50 for weekly without the gil reward. That way people still have a reason to hunt outside marked bills, at the same time.. dailies won't seem like a joke. And more people will actually do them.
    This means that it's just not for you. Give you full set of ilvl 90 mytho gear in just one day? Isn't it a little... to much for a reward for 30 mins of very easy task?
    And as far as my understanding goes daily hunts are not meant (at least in sensible way and not "let's farm those 2 seals i need to 750 mark") to get all those fancy stuff like sand/oil, glamour gear and new minions.
    (0)

  8. #8
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    If the dailies gave 10 and 20 seals each instead of a pathetic 1 or 2, I would do them almost every day and end up with a sands of time about once every 2 weeks. At least anyone can participate in the daily targets so it is fair, unlike the elite targets which are hunted to extinction by the fastest people in the world who are the only people who ever get to see them and take all the rewards.
    (1)

  9. #9
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Rufalus View Post
    If the dailies gave 10 and 20 seals each instead of a pathetic 1 or 2, I would do them almost every day and end up with a sands of time about once every 2 weeks. At least anyone can participate in the daily targets so it is fair, unlike the elite targets which are hunted to extinction by the fastest people in the world who are the only people who ever get to see them and take all the rewards.
    Why casuals should be given sands that are currently drop from T8/T9 for free every 2 weeks? Even coil raiders post T9 get them once per month on average.
    What people just want - is a freebie sands that requires no efforts and of course - this part of the crowd doesn't like competition or working in groups, they just want something to be given them for free.
    You should wait probably for 2.4, when current content will be scaled down for casual crowd.
    (0)

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