So, I think one of the biggest things SE can do right now is to boost the Daily-hunt. And I think the way they can do this is by boosting the rewards of it.

Right now, Daily Hunts give such a paltry sum of seals, that it's... hardly worth the effort. It's a good effort on SE's part, but it really doesn't feel worth it -at all-. Why can't we get refreshing Daily hunts? So once we've completed a set of 5, we get a -new- set of 5 to clear. And why can't we get Daily Hunts that are worth 5x as much? (IIRC, they're currently worth 1 seal / clear. Make them worth 5 seals/clear. Possibly even 10.)

In this way, you get people out doing content. People will be less desperate to do the B/A/S ranks, because they'll be geting consistent marks from their other farming efforts. Right now, the limited nature of the daily hunts v.s the unlimited rewards of spamming A/S rank mobs is making for a virtrol-filled end-game playerbase.

I don't think SE expected us to turn into such farmers over these sands/oils. They underestimate just how die-hard people are about boosting their ilevels. And I'll be honest, letting people earn the drops through small-time kills rather than suffering big-time hunting right now might be better for the general health of the population. You maintain a grind, but if you implement this, it'll help people I think.