Quote Originally Posted by Kulbay View Post
I would like better affects after the spell is cast, a huge fireball or a shower of ice (Shiva anyone?), big ole nuke action for flare. Etc, Etc it would make the mage classes a lot more distinct. Also would like to see some different weapon styles for all the classes. Most of the axes look alike, swords, lances, they are allready discussing implementing class specific armor, why not some prettier weapons while we are at it.
That's my biggest gripe is the spell animations and lackluster performance, especially with the AM's I mean 100MP and almost 1 minute for the spell to actually hit . . . and for what 300-500 dmg? big deal . . .

in grind pt's with efts in BR, using Prof II and the thaum ability which eludes my right now. As well I use cake for grind exp
my tier 2 nukes do anywhere from 1200-2300 dmg on efts using thunder II. But I would like the animations and calculation on the dmg and modifiers fixed up and make nuking worth it.