I'm surely not the only person who's tired of going in for the PVP, and having to deal with people looking to coast through frontlines to collect their 50 myth and 25 soldiery.

We wouldn't put up with people refusing to accomplish goals in a dungeon or raid. Why should we put up with it in frontlines?

Provide an incentive to actually win frontlines by scaling myth and soldiery awards to team performance.

My suggestion?
10 myth 5 soldiery for 3rd place.
25 myth 15 soldiery for 2nd place.
50 myth 25 soldiery for 1st place.

About the same ratio of rewards for wolfmarks and exp for placing 3rd, 2nd, 1st.