Really Hunts are much better implemented than any NM system in any mmo.

Think about it no other MMO lets u get credit for NM kills without being in the primary kill part (whoever did most DPS basically) or in some cases claimed the mob first. This mean you get no loot no recognition blah blah blah blah.

The spawn rates are reasonably fast enough that people don't have to camp a specific spot and be the first one to get a hit off when the mob spawns.

The fact the spawns are random also helps in the spawn camping issue.

The biggest fault in the system right now relies on the players themselves. They are greedy, they are lazy they expect instant gratification for doing very little on the player part. Truth is how many people actually search vs how many stand around wait for a <pos> of <flag> then teleport and go.

Next are the cheaters and unfortunately it wont stop. There will always be cheating, someone will find a way and in most cases unless u report it they will get away with it, its a program it has code it can be bypassed and abused it wont help to quit the game over it and just telling NCsoft that so in so is cheating only points them to observe nothing more. If SE banned every tom, dick and harry that was accused of (without proof) cheating the population would be very low.

There is nothing wrong with the system. There is something dearly wrong with the players and that's the sad state of gaming these days.