Quote Originally Posted by Logo View Post
So i see a lot of complaint about hunts in this thread but no one discussing what the issues are?
Because they are popular?
Because they have rewards?
Because you have to look for a mob instead of it being scripted?
Because the internet?

srsly? why so srs?
because it was badly implemented, the idea of the NM on FF14 server was a bad idea, it's like they did forget the FATE zerg at the 2.0 when people was farming them for leveling. how is possible to not think that people will redo the same when they have added sand/oil to the loot. and i don't talk of the humongous amount of myth and soldiery given...
instead to change the fate of boss and rename them, while making it work with the hunt or use the leves system... they did decide to go with the worst system. a bit like for the relic, they have use the easier and the worst.
for me the 2.2-2.3 have turned FF14:ARR into something getting closer and closer to a FF11-2.

i still wonder why they don't use the tool that was created for FF14... a lot of them are abandoned likes the leves...why? seriously with a bit of work it will have been amazing.