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  1. #1
    Player
    Ramzal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Tilis Vigard
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    I feel like there's nothing wrong with the hunt and 99% of the problem are the -people- in the hunt to be honest. People are greedy, people are selfish. But at the same time people are willing to help one another and to grow together. However what you are seeing with the hunt is exactly what happens IRL with resources. Limited amounts with numerous groups fighting over one thing. Sharing in theory would be nice but someone may take it from under your nose while you are waiting for someone else to benefit. Or there's simply not enough to go around. My point is that the hunts bring out the worst and the best in human nature itself.

    There's simply no way we can do hunts so that -everyone- is pleased or benefits. We could do the best we can to ensure as many people as possible do but this is oft difficult nary impossible.
    (3)

  2. #2
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Open world content is great and all, but causing a Zergfest? Lets face it the size of the maps in FFXIV, and the original idea of FFXIV is mainly on instance content, we should have saw this coming.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  3. #3
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by HumsterMKX View Post
    Open world content is great and all, but causing a Zergfest? Lets face it the size of the maps in FFXIV, and the original idea of FFXIV is mainly on instance content, we should have saw this coming.
    You mean the devs should have saw this coming. Too many times now they have implemented stuff with no thought about how the players would handle/deal with it. Part of developing content for an MMO is to at least try to predict what the players will do with it, not just testing with 5 other folks and giving it the ok. I see a couple ways they can go about fixing this crap in the future, setting up a test server, or firing some of the staff and replacing them with people that can think ahead.
    (3)

  4. 07-18-2014 01:46 PM

  5. #5
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Arkenaw View Post
    This is literally the solution to every problem this game has had. It's amazing to me that an MMO can even exist without one. There's no way a small group of QA testers can simulate what a server full of players will do to content.
    This reminds me of the testing server for FF11 and how people reported "This new Fenrir ability will be useless unless you change it, because players do not think your way" and got the reply "No, this is how we want it to follow the lore. People using or liking content is not necessary."

    Or maybe more like in FF14 when we say we want better summon design and get told "Nah, we settled for this kind of lore and ugly is part of it and we won't care what you think".

    Player satisfaction is simply not part of a MMO company strategy. Instead the focus is on things that can work like a drug and keep people playing.
    (0)

  6. #6
    Player
    Zaero's Avatar
    Join Date
    Sep 2013
    Posts
    212
    Character
    A'linhbo Taqah
    World
    Behemoth
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Malamasala View Post

    Player satisfaction is simply not part of a MMO company strategy.
    It's kind of hard to satisfy players when they scream "do this or I QUITTTTT!" or think they know your game's code better than you only to do just that and get "NOT LIEK THAT!" in response after it's added.

    Example: People wanted Titan Ex to no longer be a barrier for the other EX fights. It got removed, and people then complained on how many "Fail Groups" popped up. People wanted more players in lowbie dungeons (for leveling alt classes), then people complained about forced SR/people "selecting" their roulettes.

    I could go on but my point is clear. There's WAY more to designing a game system than "CoolGuy69" (or insert other internet name) could understand, and everyone who THINKS they could do better/could code better obviously has never actually worked on a game before.
    (0)

  7. #7
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    I think alot of the resentment stems from the fact that Hunts don't drop gear. Instead, you pick a Hunt from the bounty board and hunt it down for seals that you then use to buy the gear that people likely expected to be drops. The reason they went with seals instead of drops is the same reason people hated camping NMs in XI, the drops wound up becoming a source of strife between players. People all tying to out-camp eachother for the slim hope of getting the drop. People already complain about the atmas, imagine if you had to deal with that on a single mob on an hourly respawn schedule. The Hunt system tries to alleviate that by awarding seals and it's the seals that handle the rest of what NMs would have offered. There's also the fact you have to earn hundreds of seals, further appeasing the people complaining that gear's being handed out like candy (which it never was, but it's futile trying to tell them that).
    (0)

  8. #8
    Player
    Lionhand's Avatar
    Join Date
    Oct 2013
    Posts
    45
    Character
    Gael Monsoon
    World
    Mateus
    Main Class
    Thaumaturge Lv 50
    Hunts are ok, until i heard about bogus hunters using radar apps and teleporting hacks. Disgusting to hear just to go ahead in the game. SE will never satisfy anyone until an end to this and other problems like RMT's and bots (mining with afk icons on top of them? really?) are checked and dealt with for good. Being beaten out of a mark because of a mob is one thing, even fair, but knowing that there is someone out there beating you through hacks is really below the belt.
    (2)

  9. #9
    Player
    Ronyx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    394
    Character
    Karse Farrence
    World
    Sargatanas
    Main Class
    Paladin Lv 72
    Quote Originally Posted by Lionhand View Post
    Hunts are ok, until i heard about bogus hunters using radar apps and teleporting hacks. Disgusting to hear just to go ahead in the game. SE will never satisfy anyone until an end to this and other problems like RMT's and bots (mining with afk icons on top of them? really?) are checked and dealt with for good. Being beaten out of a mark because of a mob is one thing, even fair, but knowing that there is someone out there beating you through hacks is really below the belt.
    Agree. This makes the situation worst and as long as such program exist this will make hunts unfair to those player who wants to do them legit.
    (1)

  10. #10
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the hunt are not ok, it's not playing, we are most of the time waiting...and when finally we get to find one of this prey....they are zerg by tons of player.
    the idea of the NM it's as bas as it can be. the FATE was a zerg when it was the best way to level up, it was easy to see it coming with the hunt.

    i still don't see why we get more and more stuff a la FF11, when we are in FF14: ARR, not FF11-2! why they don't have used the leves system that ingame, if it was not good, update it and make it better. because if you don't level up craft and gather.... the leves are simply useless!
    by the way, why add NM when we had already FATE Boss, that are actually the ancient NM of the V1? they loose of sight that the game is not only for the nostalgic nor the japanese player. NM are the worst content in a mmorpg like FF14 with soo little area.

    the solution? easy, get ride of all the mechanic of NM, make the prey FATE special for the hunter only level 50. get the daily contract to be treated like Leves... and more important rethink the price/reward ratio.
    like this you will still have the hunt and get something that everybody can do without fall into something stupid as the NM!
    (0)
    Last edited by silentwindfr; 07-18-2014 at 01:54 PM.

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