Now before we get into the "euh em gee, not everyone can afford a high-end PC" discussion, I'd like to view this from a costumer's point of view disregarding what platform that person plays from. Customers want the best out of a game.

When we look at gear design, we notice an unhealthy "copy-paste" culture. When we assume that this culture wasn't born out of lazyness, only one other thing comes to mind: the limitations of an 8 year old console (PS3).

Now with the hunts, I notice quite a large group complaining about their loading time. When I ask them what platform they're on, 9 out of 10 times it's on PS3. So I hear you saying, that's bull crap. Well I can't prove it, so you will have to take my word for it for the sake of this thread.

Memory: due to the PS3's (and even PS4's <--) memory limitations, some simple features are not possible (saving a PvP profile, or hotbar ability setups). Hence the few options we have to create our character.

Did SE foresee the trouble cross-platform might cause when the discrapancy get's bigger as the game evolves? Or do they aim to level out area's which could cause problems for the aforementioned consoles?

Your opinion is very much appreciated. I'd also like to read some from experts regarding game design.