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  1. #1
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I don't condone the radar cheating, but I also don't see what they can do. It reminds me of when some states in the US tried banning radar detectors in cars. Most courts found that the signals are there to be received and it is not illegal to receive the radar signals transmitted from police/authorities. Of course, this is a game. And SE is the judge/jury/executioner. However, I don't see how they can do anything. The radar cheat probably just reads in whatever the server says is in your view. I can see them doing something if people were teleporting around.

    It is depressing. Probably one of the reasons I don't touch frontlines and won't do hunts unless I'm in a big LS doing it. I can't compete. It is a problem.
    (0)

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by dspguy View Post
    I don't condone the radar cheating, but I also don't see what they can do.
    They can spawn fake enemies that can only be detected if you're reading memory - They did it in FFXI and it only showed up to people who used Windower and certain plugins that parsed memory. Aside in-game measures they can scan your PC but they'd have to update the EULA/TOS to do so.
    (2)

  3. #3
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Tupsi View Post
    They can spawn fake enemies that can only be detected if you're reading memory - They did it in FFXI and it only showed up to people who used Windower and certain plugins that parsed memory. Aside in-game measures they can scan your PC but they'd have to update the EULA/TOS to do so.
    And quite frankly they don't have the industry clout OR the playerbase to pull that kind of a bait and switch. I'd agree with the random spawning of fake mobs - something, ANYTHING to fix this problem... short of spying on my personal computer tyvm.
    (0)

  4. #4
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I stand corrected. I guess there is something they could do.
    (0)

  5. #5
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Tupsi View Post
    They can spawn fake enemies that can only be detected if you're reading memory - They did it in FFXI and it only showed up to people who used Windower and certain plugins that parsed memory. Aside in-game measures they can scan your PC but they'd have to update the EULA/TOS to do so.
    How exactly did that work in XI? I don't see it working well here, I mean yeah you are able to see the fake enemies in your radar, but the server doesn't know you are able to see them since it's a 3rd party app, SE still cannot know who is able to see them.
    (0)

  6. #6
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alukah View Post
    How exactly did that work in XI? I don't see it working well here, I mean yeah you are able to see the fake enemies in your radar, but the server doesn't know you are able to see them since it's a 3rd party app, SE still cannot know who is able to see them.
    It's client side, the only thing server side were the stats/drop information - Which is why in XI for example players removed enemy models in order to claim certain ground kings like Fafnir easier until SE made a server check to see if you still retain all particular dats of a certain zone.

    Sadly, XIV's client was (maybe still is) fairly open to the point an IE setting was messing with people's login and could be easily manipulated, you were even able to tell the server to do what you wanted, e.g "Make me level 45" and it'll comply, so the way XIV is designed it'd work pretty easily.

    Also, yoshi said recently they do monitor the game very closely, they can easily gather the info they needed since to SE's credit, when they really need to gather info about a certain situation, they will. (Salvage Bans) - If you don't know what happened then, the way that worked can't be detected unless they're closely monitoring the situation.
    (0)
    Last edited by Tupsi; 08-03-2014 at 09:06 AM.

  7. #7
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Alukah View Post
    How exactly did that work in XI? I don't see it working well here, I mean yeah you are able to see the fake enemies in your radar, but the server doesn't know you are able to see them since it's a 3rd party app, SE still cannot know who is able to see them.
    The purpose would be to make the feature useless to use. If you see thousands of fake enemies on your screen - then there is no point to use the radar in the first place. Doesn't help report users but it does mess the feature up, and if thats the best they can get that is what they should do. If they want to get very close to spyware (Warden/VAC like) then that works well and can help stop this stuff, but will probably make a few people very uncomfortable.
    (0)