Quote Originally Posted by Wylde View Post
I have a suggestion. What if they made the mobs wayyyyy harder to kill ? I mean... its sands and oils o.o!!! Seems that the mobs are way too weak to compare to the gear you can get from beating them. If the mobs were insanely hard to kill they would merit the huge reward. It would force people to cooperate and tell everyone where the target is.
I have to agree with this. I don't know why these mobs fall over like wet noodles. Other games have managed to make difficult monsters that don't just fall to the floor in under 10 when 50 geared characters whack on them. How SE could let this system into the game in its state is beyond me.