Quote Originally Posted by haseo0730 View Post
So basically: people are sick and tired of anything that instanced. And here they have a chance to break away from the boring daily queuing for another ID that locks you out for another 15-30 minutes.

Mob Hunt doesn't ruin the game, it just shows what people wanted all this time, the open world content that is worth your time.

P.S I have to agree though, that the Elite Marks should be tougher and make more window for other players to participate
I don't think you are right, exactly. It's not that everyone doing The Hunt just wanted worthwhile content in the open world, it's that they want the fastest way to the high level gear. As seen in the Reddit thread I linked to that made me want to make this thread, there are lots of people that would be doing the other new content, but the mentality of focusing on Hunts prevents them from doing so.

Additionally, it's just too easy to gear up now. Having alternative methods is fine, I love The Hunt in theory, but it's too easy right now and the hostility that has been created from it isn't worth it (people being harassed for using the system as intended, people using third-party apps to cheat, constant bickering). The more I talk about it on here the more convinced I am that they need to put some kind of daily or weekly limit on how many seals you can get or how often you can get any kind of rewards from Hunts.