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  1. #1
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Can we please stop calling for a cap on allied seals? Capping them now will only provide an advantage to those that have been grinding them for the last week. Sands/oils are only as useful as the gear they can be applied to. The availability of this gear is already capped. If you have nothing of relevance to purchase what point is there to grinding out seals?

    Think long term, those that are burning through this to "catch up" on their upgrades will be done soon enough, and will have little incentive to continue to do it.
    (0)

  2. #2
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by L-D-Omlette View Post
    Can we please stop calling for a cap on allied seals? Capping them now will only provide an advantage to those that have been grinding them for the last week. Sands/oils are only as useful as the gear they can be applied to. The availability of this gear is already capped. If you have nothing of relevance to purchase what point is there to grinding out seals?

    Think long term, those that are burning through this to "catch up" on their upgrades will be done soon enough, and will have little incentive to continue to do it.
    Consider that most people doing hunts already have full soldiery gear already.
    (0)

  3. #3
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kagari_Asuha View Post
    Consider that most people doing hunts already have full soldiery gear already.
    Which is exactly my point. They are going to finish their upgrades and not bother with hunts until they buy their next piece of soldiery for an alt, of which they can buy 1 per week.

    Not to mention capping seals would put a cap on vanity gear. That doesn't make any sense...

    If you want to cap something, cap the number of sands/oils you can buy, or remove them from this vendor.
    (0)
    Last edited by L-D-Omlette; 07-18-2014 at 04:58 AM.

  4. #4
    Player
    Karyou's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Kaie Karyou
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by L-D-Omlette View Post
    Think long term, those that are burning through this to "catch up" on their upgrades will be done soon enough, and will have little incentive to continue to do it.
    I think that's looking at it too idealistically. It's not hard to get Soldiery now so people are always going to want to farm this until soldiery/oils is no longer useful and that's not going to be another 4 months at the least, 7-8 months more likely.
    (0)

  5. #5
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Well...why do Ramuh? The rewards are only i100 compared to i110 of hunts and SCoB. Hunts are ruining the game because it's like applying this to Labyrinth of The Ancients. Are people not doing that because of hunts? No, it's because the loot is old and useless in comparison to the newer gear available.
    (1)

  6. #6
    Player
    Angelfish51's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Doremi Majochan
    World
    Masamune
    Main Class
    Lancer Lv 50
    Hunt is not a new thing, it is someone who brought mindlessly from FFXI. Even in FFXI, they nerfed it finally (make the NMs trigger spawned), I am in HNM LS FFXI, we have the best gears, a lot of money that jacked up the price of everything (inflation is insane), monopolized 90% rare drops (for selling), have the most relic and mystic weapons (bcoz of having money), but we have only a few friends (HNM LSs view other HNM LS as competitors and the ordinary player viewed us as monopoly)!

    Providing an alternative way to progress as SE intended, daily hunt and force spawned weekly hunt is more than enough, why have the players playing this win-lose game. Player plays the game for fun but not learning life lessons!
    (0)

  7. #7
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    The biggest mistake was putting i100 gear rewards in every single new activity...

    Except the Hunt.

    The solution, without damaging the viability of the hunt, is to dissipate players into other activities by giving THOSE activities i110 rewards. This isn't rocket science and I don't know why people don't understand that. Split the playerbase, hunts become more viable, casual people who don't want to hunt don't have to hunt.
    (0)

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