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Thread: Hunts :D

  1. #21
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by Kydi View Post
    I suspect it's because you can only get one loot per week on SCOB and ST that players want a lockout. It shouldn't be easier to get the same gear from content without a lockout than it is from content with. Based on my experience from other MMOs, the raid gear should either be better than can be obtained from hunts (and not just in terms of min-max, but actually better) or the hunts should be brought up to the same difficulty level as raids or the hunts should have a lockout and the raids not (the price you pay for doing the easier content is that you can't gear up as quickly as if you did the harder content).
    The new patch as I understand it is a catch up patch for those who hasn't finished their novus, or those that don't raid.
    All of the ilvl 110 gear the hunter are gonna get won't be good anymore when they add next patch.
    Sure it's a weird way to me, but I am just happy that there is something without a lockout we can do. Since this game has too many of them (6 reputation quests a day, 1 map per 18 hours, new allowances for leve every 12 hours, soldiery only 450 a week, CT loot lockout, Coil Lockout)
    Makes a player so limited and forced to play certain ways

    Coil 2 still drop High allagan and that is the only way to get it, also it's the only way to get the best weapon, so they still give a little more than what hunts give
    (0)

  2. #22
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Kiara1 View Post
    The new patch as I understand it is a catch up patch for those who hasn't finished their novus, or those that don't raid.
    All of the ilvl 110 gear the hunter are gonna get won't be good anymore when they add next patch.
    Sure it's a weird way to me, but I am just happy that there is something without a lockout we can do. Since this game has too many of them (6 reputation quests a day, 1 map per 18 hours, new allowances for leve every 12 hours, soldiery only 450 a week, CT loot lockout, Coil Lockout)
    Makes a player so limited and forced to play certain ways

    Coil 2 still drop High allagan and that is the only way to get it, also it's the only way to get the best weapon, so they still give a little more than what hunts give
    If it is a catch up patch, then why ATMA drop rates still suck so bad?
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  3. #23
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    I would go as far as saying immune debuff for 10 minutes.
    Some of these things spawn and are decimated in seconds.

    Granted, this is only a bandaid solution.
    I'd prefer a more creative solution on part of the dev team and perhaps a limit on Allied Seals and a limit on how many Logs you can get per week.
    (0)

  4. #24
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    suggestions:
    - replace current mark bills with B/A hunts only. S will only appear as elite hunts.
    - massively reduce the general rewards of hunts not present on the board.
    - books will only be droppable by hunts listed on the board if you got the bill with you. S will have higher chance to drop a book.

    (at the moment that board got very little to no sense, they don't even have the time to glue something to it since the monster will die before it comes to life…)

    - highly increase the HP based on the amount of people that killed it the last time, it's an hunt, not a walk in the garden. you copy/pasted the FATE system and gave it a different name, don't leave out the good things.
    (0)
    Last edited by ZohnoReecho; 07-19-2014 at 06:03 AM.

  5. #25
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by HumsterMKX View Post
    If it is a catch up patch, then why ATMA drop rates still suck so bad?
    This x1000
    (0)

  6. #26
    Player
    DeathFiend's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Death Fiend
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    So you initially find the NM, then wait 3-10 mins for everyone to get there, and risk the chance of A) getting minimum credit B) Game crash cause too many people and get no credit????????
    The forum is filled with a bunch of geniuses.

    How about less people do hunt.. NM would last longer and server over load doesn't happen. Putting a cap on weekly seals is a good idea. Majority of the week NeckBeard would have already been capped so that everyone else can enjoy the hunts. Everyone wont be i110 from infinite Sands/Oils. Also, increase the amount given so less hunt mobs are formed.
    Just make the content less relevant like other stuff. I forgot what Guildhest are.
    (0)

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