Tam tara HM and Haukke Manor HM. Love the gothic and horror feel!
Tam tara HM and Haukke Manor HM. Love the gothic and horror feel!
Tam Tara Hard - I felt it was the first dungeon that had its story woven throughout the dungeon - others simply having it before and after.
The little memos and notes made it feel that much better in my mind.
My favorite dungeon is currently the Second Binding Coil of Bahamut.
Reason: It's actually challenging. One of my favorite aspects of this game is overcoming the challenge and getting the rewards at the end. The other dungeons were nice, but after the first 2-5 runs they all become boring. At some point the same will happen for SCoB when the next 8-man dungeon is released. I'm still waiting for a challenging raid but I won't hold my breath on that one.
I don't have a favorite but a couple I prefer to run.
Pharos Sirius. First dungeon to be notoriously known for being hard and started an outbreak of people leaving before the dungeon even began. Startup music is awesome too.
The three new dungeons. They are actually fun, the fights are fun and not just tank and spank, and the areas are pretty.
Praetorium because of the amazing music and Lost City of Amdapor because of the final boss and music. As for things I hate Tam Tara NM and Toto Rak man those places suck and I always seem to get them on daily must be because of new players. Tam Tara has cool creepy music but not really a fan of the dungeon itself.
For me it was Pharos Sirius (pre-nerf) - great bosses, cool music, and I liked the panoramic view of La Noscea from there.
I used to tank it in DF all the time. When the dungeon started, people would comment on bad roulette luck but I would convince them to stay and help them understand the mechanics for it. I had a great record of helping people through it who had never cleared it before.
It may have been the most fun I've had in ARR.![]()
Last edited by Zantetsuken; 07-17-2014 at 11:52 PM.
The story-mode Copperbell mines appealed to me, but not so much the hard mode as it just felt like KILL ALL THE THINGS as you get if you're out on the field :/
I generally enjoy 8-player or larger content than 4-player though, probably because its easier to DF and carry a couple of newbs than if it were 4-player.
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Atm hullbreaker island :3 , maybe because its new and the dungeon design is awesome....too bad is a dungeon, if only was a real zone
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Crystal Tower and Syrcus Tower, if those count. I love the chaos and it feels like a boss rush.
As far as normal dungeons go...Halatali HM
I was just gonna say this. ^_^ Just that mass of people running around together is so fun, even with the trolls. I just got my Scylla healing robe last night, too, and I spent way too long trying (and failing) to find a hat to match! But damn I'm jealous of the BRD hat. It's so good. ;_;
My regular dungeon favorite is Hullbreaker for sure, but Tam-Tara HM is a close second, and even Stone Vigil HM is nice to trounce through. I'm a lot more comfortable running this new set than I was running anything before.
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