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  1. #1
    Player
    Aramyth's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Ara Myth
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    I didn't even notice that my thread got a dev response. lol

    With that being said, I still think that Protect/Shell need a duration buff. Right now their effects seem to barely make a difference anyway. Or if they're going to stay the way they are, make the AOE for both THM and CON circular AOE and fairly massive.
    (1)

  2. #2
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Aramyth View Post
    I didn't even notice that my thread got a dev response. lol

    With that being said, I still think that Protect/Shell need a duration buff. Right now their effects seem to barely make a difference anyway. Or if they're going to stay the way they are, make the AOE for both THM and CON circular AOE and fairly massive.
    I think it'd be a huge misconception to think that they actually do nothing. No, the effects are very noticeable and you'll definitely want the buffs on whenever possible. However, it's not like you'll want to use them reactively in specific situations because the impact just isn't big enough and you actually don't have to as it's quite possible to keep them running indefinitely. You can't, for instance, try to save someone on the brink of death by buffing their defenses. This leads to Protect and Shell being benefits you expect a CON to provide at all times and they are quite capable of delivering. It's merely annoying to have to re-cast them all the time.
    (0)