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  1. #1
    Player
    Ryndael's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    103
    Character
    Ryndael Ragnarok
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Perrin_Aybarra View Post
    I agree that Protect and shell should have a longer timer but I also think that spells like Stoneskin, shock spikes, protect, shell, etc should have their effectiveness and lenght improved with the caster's PIE (piety). So the higher the PIE of the caster, the longer the buff last and is more effective (stoneskin absorbs more dmg, protect gives more defense, etc).

    Stoneskin's buff is already based off of Mind, it blocks the same amount of damage as you heal with Cure II (Stoneskin II). Why would they change it to Piety? Piety only has to do with accuracy and dot damage.
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    Last edited by Ryndael; 08-04-2011 at 02:46 PM.

  2. #2
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Ryndael View Post
    Stoneskin's buff is already based off of Mind, it blocks the same amount of damage as you heal with Cure II (Stoneskin II). Why would they change it to Piety? Piety only has to do with accuracy and dot damage.
    Are you sure they are based off MND? I thought mind only affected your MP pool and not the healing potency (unlike FFXI) and that only INT affected your magic potency (cures and nukes alike).

    Also I said PIE off my head like that, my suggestion could work with MND or INT or PIE w/e they decide to do with the stats when they are done with the overhaul. Stoneskin might already be affected by a stat since it has the cure potency but my exemple was more for protect and shell as the thread suggested and I threw stoneskin and shock spike and etc in there since they should all be affected the same way.
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