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  1. #1
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bayohne View Post
    Checked in with the dev. team in regards to the effects or protect and shell and their duration. While there isn't much detail we can go into for specific spells/abilities, they wanted me to pass along their current vision for how they will address them going forward. The thinking is that if a spell has a "long duration," its effect should be less powerful, and on the flip side, a spell with a "short duration" will have a more ample effect alongside it.
    I vote for a higher MP costs/cast time and a decent but not crazy recast on pro/shell without reduction in power. Increase the buff to 30 mins minimum and lets say about a 2-5 minute recast at about 150 mp each?

    These numbers are just off the top of my head but definately don't need to reduce its effectiveness just to extend the duration.
    (3)


    Keith Dragoon - Ambassador of Artz and Adorable

  2. #2
    Player
    Rimmer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Ace Reborn
    World
    Balmung
    Main Class
    Lancer Lv 50
    Protect and shell definately need a duration increase 30 minutes is ideal, rebuffing every 5minutes is just plain rediculous.

    Quote Originally Posted by Andrien View Post
    I hope it last longer the higher rank you are. Would be better imo
    That actually sounds pretty decent actually.
    (1)
    [Signature removed due to violation of of guidelines]

  3. #3
    Player

    Join Date
    Mar 2011
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    Limsa
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    462
    Quote Originally Posted by Keith_Dragoon View Post
    I vote for a higher MP costs/cast time and a decent but not crazy recast on pro/shell without reduction in power. Increase the buff to 30 mins minimum and lets say about a 2-5 minute recast at about 150 mp each?

    These numbers are just off the top of my head but definately don't need to reduce its effectiveness just to extend the duration.
    This would be really great^^ ... 5 mins is just so horrid and has been for the last year , surprised they finally answered this concern at least though... Thanks >.> I guess
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  4. #4
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    Mar 2011
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    Quote Originally Posted by Keith_Dragoon View Post
    I vote for a higher MP costs/cast time and a decent but not crazy recast on pro/shell without reduction in power. Increase the buff to 30 mins minimum and lets say about a 2-5 minute recast at about 150 mp each?

    These numbers are just off the top of my head but definately don't need to reduce its effectiveness just to extend the duration.
    This please.
    (1)

  5. #5
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Keith_Dragoon View Post
    I vote for a higher MP costs/cast time and a decent but not crazy recast on pro/shell without reduction in power. Increase the buff to 30 mins minimum and lets say about a 2-5 minute recast at about 150 mp each?

    These numbers are just off the top of my head but definately don't need to reduce its effectiveness just to extend the duration.
    Also to make things "fair" if the spell is used cross-class or casted by/on someone under optimum level the effect is 5 minute duration with a POSSIBLE reduced effect?
    (1)


    Keith Dragoon - Ambassador of Artz and Adorable