Quote Originally Posted by Bayohne View Post
Checked in with the dev. team in regards to the effects or protect and shell and their duration. While there isn't much detail we can go into for specific spells/abilities, they wanted me to pass along their current vision for how they will address them going forward. The thinking is that if a spell has a "long duration," its effect should be less powerful, and on the flip side, a spell with a "short duration" will have a more ample effect alongside it.
Personally I do not generally like that idea. Something shouldn't be nerfed because it lasts longer, just makes it a little easier on the casters who already have their hands full to have to buff every few minutes. Unless you are talking about adding long versions and short versions of the spells then that is fine I guess, that or meet us half way. ( I mean on buffs like Protect and Shell etc, not for buffs like punishing barbs or shock spikes or stoneskin etc.)