No, it actually is a horrible way to look at things. You cannot make short duration the trade-off for potency. People will simply keep re-casting it and remain annoyed because they feel they have to do it. If you really want to limit a strong buff, you put a cooldown on it (think Punishing Barbs) so that it actually cannot be used at all times.
Protect and Shell definitely could use a duration of 30 minutes or even 1 hour. There is nothing skillful about babysitting short buffs that don't drastically alter the outcome of a battle. It's merely incredibly annoying and I find it incredible that you're fine with something being a nuisance by design. We wouldn't want to have fun while playing a game, now would we? That would be just awful!


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