Quote Originally Posted by Kerwin View Post
Take a moment to think about how many players from different servers connect to one instance, now think about multiples instances that contain those players from different servers, now think about a front line alliance of 3 alliances connected to one instances and all those instances of frontlines/duty finder going on at the exact same time. Now if everyone was able to send tells back to their home servers. Do the math. That would over stress the instance servers ten fold. Servers would go down
It's funny how this a complete non-issue for basically every other MMO with cross-server grouping.

Moreover, you can still chat with your own linkshells and free companies, so you're still connected to a server in charge of handling communication. I don't know if this is the same server responsible for handling chat messages in between players, probably not, but I seriously doubt it's such an insurmountable technical challenge to have these messages be properly passed off to the right server. As I said, basically every other MMO does this without issue.