Page 43 of 49 FirstFirst ... 33 41 42 43 44 45 ... LastLast
Results 421 to 430 of 486
  1. #421
    Player
    Elven's Avatar
    Join Date
    Jan 2014
    Posts
    303
    Character
    Arwyn Elven
    World
    Tonberry
    Main Class
    Archer Lv 90
    Quote Originally Posted by Velhart View Post
    I have not heard a good reason why someone who doesn't do the most difficult content in the game deserves the same items as someone who does engage in the most difficult content. The "options" excuse is only viable if you create content that is on equal difficulty level of Coils. Teleporting and hitting NM's is not hard, grinding is not hard. Time consumption is not a valid excuse either. I personally don't mind if sands/oils drop elsewhere, but the value of them and 110 gear in general has dropped very low and Hunts was the worst thing to put them in the way it is now. There should of been more restrictions on obtaining these items. Why do people believe they should be able to max out their character without touching the raids? I just can't figure out this backwards logic.
    How about they pay the same subs? And if you want them to continue paying you give other upgrade options.
    (3)

  2. #422
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Elven View Post
    How about they pay the same subs? And if you want them to continue paying you give other upgrade options.
    Same content is offered to everyone in that subscription fee. Only thing stopping you from doing raid content is you.
    (0)

  3. #423
    Player
    Elven's Avatar
    Join Date
    Jan 2014
    Posts
    303
    Character
    Arwyn Elven
    World
    Tonberry
    Main Class
    Archer Lv 90
    Quote Originally Posted by Velhart View Post
    Same content is offered to everyone in that subscription fee. Only thing stopping you from doing raid content is you.
    So what exactly is the problem? If they can get the gear some other way.
    (2)

  4. #424
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Elven View Post
    So what exactly is the problem? If they can get the gear some other way.
    "Blah blah blah casuals, blah blah blah epeen, blah blah blah special snowflake."

    He's just one of those raiders who only raids to feel better than other people. Ignore him.
    (3)

  5. #425
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Eissels View Post
    "Blah blah blah casuals, blah blah blah epeen, blah blah blah special snowflake."

    He's just one of those raiders who only raids to feel better than other people. Ignore him.
    And you sounds like one of those entitled casuals that wants all the loot with no effort.
    (1)

  6. #426
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Elven View Post
    So what exactly is the problem? If they can get the gear some other way.
    Highest difficulty should yield highest rewards. Getting the same ilvl gear in easier content at a much more rapid rate is basically hand holding and spoiling people. At least High Allagan weapons are still a thing, before SE decides that everyone should have one before 2.4 hits.
    (0)

  7. #427
    Player
    SirSaber's Avatar
    Join Date
    Jul 2012
    Posts
    417
    Character
    Adelfia Balfegar
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    They should have not added sands of time to the Hunt.
    Unidentified Allagan Tomestone <--- this would have been enough to boost up the Hunt.

    Sands were the only thing imho they shouldn't have added.
    Also daily marks are a joke, 7seals a day? LoL
    (0)

  8. #428
    Player
    Elven's Avatar
    Join Date
    Jan 2014
    Posts
    303
    Character
    Arwyn Elven
    World
    Tonberry
    Main Class
    Archer Lv 90
    Quote Originally Posted by Velhart View Post
    Highest difficulty should yield highest rewards. Getting the same ilvl gear in easier content at a much more rapid rate is basically hand holding and spoiling people. At least High Allagan weapons are still a thing, before SE decides that everyone should have one before 2.4 hits.
    I couldn't care a less what gear anybody else has got nor do I care what they are doing. But don't get me wrong when I am in a party/raid/alliance I will perform my job to the best of my ability and all I ask is the same in return. It's probably been said before in here already but gear doesn't make the player, skill does. At the end of the day no FC/Static group raids outside their clique.
    (2)

  9. #429
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Elven View Post
    I couldn't care a less what gear anybody else has got nor do I care what they are doing. But don't get me wrong when I am in a party/raid/alliance I will perform my job to the best of my ability and all I ask is the same in return. It's probably been said before in here already but gear doesn't make the player, skill does. At the end of the day no FC/Static group raids outside their clique.
    The discussion isn't really about what the person next to you is wearing. It is the argument of design choices by SE in acquiring top level gear. It is an understatement that patches like 2.1 and 2.3 loosen things up a bit and offer more convenience, but the question is, when does it go too far? On our side of the debate, we believe Hunts rewarding Sands/Oils of Time is giving too much. Places like CT is fine where you are lotting against others and you are locked out for a week on it. Limitations and borders have to be set up to create balance in progression. The way Hunts are set up now, the said borders for the most part do not exist. Don't bring the topic to "shouldn't care what someone else is wearing", this is all about general problems in game design.
    (1)

  10. #430
    Player

    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    201
    I love people that say anything in this game is a true challenge. Yes, there is an INITIAL challenge with content, but seriously for you coil spammers, how hard could it possibly be if it's being beaten with relative ease week after week by static groups.

    The only challenges in this game are battles you haven't programmed into your brain yet. Oh and dealing with wipes in ST. I can't even.... -.-

    In a weird way, hunts aren't that drastically different from regular raid content in that if it weren't for voice chat, it'd be a complete disaster and extremely challenging to ever get anything.
    (2)
    Last edited by Rydia13; 07-23-2014 at 01:07 AM.

Page 43 of 49 FirstFirst ... 33 41 42 43 44 45 ... LastLast