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  1. #41
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by JTribal View Post
    Hmmm. I keep hearing that from different people. I guess I can give you some peace of mind by saying that my Static and I are doing hunts for the exact opposite reason. This is the quickest way to gear up for Coil, thus we are taking advantage of it as much as possible
    Actually, this can backfire. I play regularly in a group of five, and we knew that since we'd be needing to take on pick-up members to do Coil we should be well-prepared so as not to make poor use of their time. We pretty much all had ilvl 90 or better gear when we started out... and pretty much wound up facerolling Turns 1-3, and Turn 4 only gave us a little trouble (still working on Turn 5). We have very little incentive to repeat Turns 1-4, as we already have gear as good as or better than anything that drops in those Turns.

    The same thing will happen with unweathered Weathered Gear. Folks will use Hunts to get decked out to improve their chances once they start in on Coil 2 - but after beating each Coil 2 once, there's not much reason to go back to any of the Turns that don't provide lvl 115 stuff, and barely any reason to do the ones that do.

    This won't be a solution to decreased interest in Coil 2. It essentially allows folks to BYPASS most of Coil 2, as they'll only have to do most Turns a single time in order to progress.
    (0)

  2. #42
    Player
    Potchi's Avatar
    Join Date
    Apr 2012
    Posts
    55
    Character
    Potchi Parcheep
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Thank you Nutz for addressing the actual topic of this thread. It's amazing how something can get so derailed and a simple thread about a possible solution to an exploit can become a rant fest for everyone. I do like what you suggested, makes alot more sense to have them spawn on a regular basis rather than when the Mark pops. I hope SE can implement something like this.
    (1)

  3. #43
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Potchi View Post
    Thank you Nutz for addressing the actual topic of this thread. It's amazing how something can get so derailed and a simple thread about a possible solution to an exploit can become a rant fest for everyone. I do like what you suggested, makes alot more sense to have them spawn on a regular basis rather than when the Mark pops. I hope SE can implement something like this.
    Bound to happen here, unfortunately. Sorry :(
    (0)

  4. #44
    Player
    Baneus's Avatar
    Join Date
    Oct 2013
    Posts
    391
    Character
    Baneus Prime
    World
    Behemoth
    Main Class
    Thaumaturge Lv 56
    Quote Originally Posted by Potchi View Post
    The concept itself is not bad. There should be some tweaks and adjustments made yes because it is not functioning well at all right now. But please keep this forum on topic, this isnt a forum to chastise anyone for what they like or what they don't like for that matter. I made this thread simply to offer a possible solution to a known exploit. And that is it so lets keep it at that please.
    Minor correction. You made a thread. A thread on a forum. Sorry, but calling a thread a forum is as bad as someone calling a computer a hard drive.

    Carry on.
    (0)
    Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.

  5. #45
    Player
    Potchi's Avatar
    Join Date
    Apr 2012
    Posts
    55
    Character
    Potchi Parcheep
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Baneus View Post
    Minor correction. You made a thread. A thread on a forum. Sorry, but calling a thread a forum is as bad as someone calling a computer a hard drive.

    Carry on.
    Actually i was using Forum in its original definition. In case you don't know what that is.... "Forum:a place, meeting, or medium where ideas and views on a particular issue can be exchanged." and later on i reference this as being a thread but it is also a forum by definition.
    (0)

  6. #46
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Potchi View Post
    In a previous thread the OP was talking about how they renamed their chocobo to the name of an Elite Mark to throw off those abusing the system. The original post can be found here http://forum.square-enix.com/ffxiv/t...ctical-Balance .

    This got me thinking... I'm not a programer by any means but would it be possible that when a Hunt Mark spawns, it sets down 4 to 5 npc nodes of the same name around the map, preferably enemy nodes with like 1 hp but i know that two very different enemies with the same name probably would cause a large amount of issues so npc would probably have to do. But yeah, just an idea...
    Good idea simply because it would annoy the exploiters. But it is a bandaid fix at best. If they can radar out hunt mobs, they can radar players in frontlines, they can radar resource nodes, and a manner of all different stuff. The fix is to make it so such a program doesn't work at all.
    (1)

  7. #47
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kaethra View Post
    Good idea simply because it would annoy the exploiters. But it is a bandaid fix at best. If they can radar out hunt mobs, they can radar players in frontlines, they can radar resource nodes, and a manner of all different stuff. The fix is to make it so such a program doesn't work at all.
    Oh, I completely agree. The OP was suggesting a quick fix that I think would work quite well specifically for hunts. I'm not sure how seeing resource nodes is an issue since they're either not hidden or (for unspoiled nodes) recur at exactly the same time in very nearly the same place daily and show up on the player's radar from anywhere in the zone (come to think of it that's unique of unspoiled nodes).

    Radar in PvP, though I haven't played any PvP, is I'm sure also a problem and one not so easily fixed. Not that this suggestion 'fixes' anything, it's designed to remove the advantage of the exploit, not remove the exploit. Removing the exploit would require technical expertise that I doubt many of us are close to having.
    (0)

  8. #48
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    This can easily be added to Frontlines too. The game could spawn multiple ghost images of each character and have them randomly wander the map. Sure, it can be pretty obvious which are real and which aren't based on what they're doing, but the amount of noise it'll generate should make it hard for the cheaters to gain as much of an advantage from it.

    Also, isn't this suggestion what was done for FFXI when they had this exact same problem?

    But, until then, I strongly urge people to rename their chocos to the names of a hunt mob from their most-visited zone. Chilling in East Shroud? "Melt" is a pretty cool name for a chocobo! Want to do something in Eastern La Noscea? "Hellsclaw" is an epic chocobo name And so on.

    List of Hunt Mob Names:

    Code:
    Area                  S Rank                 A Rank                  B Rank                
    
    South Thanalan        Nunyunuwi              Zanig'oh                Albin the Ashen
    Central Thanalan      Brontes                Sabotender Bailarina    Ovjang
    North Thanalan        Minhocao               Dalvag's Final Flame    Flame Sergeant Dalvag
    East Thanalan         Lampalagua             Maahes                  Gatling
    West Thanalan         Zona Seeker            Alectryon               Sewer Syrup
                
    Central Shroud        Laideronnette          Forneus                 White Joker
    East Shroud           Wulgaru                Melt                    Stinging Sophie
    South Shroud          Mindflayer             Ghede Ti Malice         Monarch Ogrefly
    North Shroud          Thousand-cast Theda    Girtab                  Phecda
                
    Outer La Noscea       Mahisha                Cornu                   Vuokho
    Upper La Noscea       Nandi                  Marberry                Myradrosh
    West La Noscea        Bonnacon               Nuhn                    Dark Helmet
    East La Noscea        Garlok                 Hellsclaw               Bloody Mary
    Lower La Noscea       Croakadile             Unktehi                 Barbastelle
    Middle La Noscea      Croque-Mitaine         Vogaal Ja               Skogs Fu
                
    Coerthas              Safat                  Marraco                 Naul
    Mor Dhona             Agrippa                Kurrea                  Leech King
    (1)
    Last edited by Nyalia; 07-17-2014 at 06:46 AM.

  9. #49
    Player
    Potchi's Avatar
    Join Date
    Apr 2012
    Posts
    55
    Character
    Potchi Parcheep
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kaethra View Post
    Good idea simply because it would annoy the exploiters. But it is a bandaid fix at best. If they can radar out hunt mobs, they can radar players in frontlines, they can radar resource nodes, and a manner of all different stuff. The fix is to make it so such a program doesn't work at all.
    Totally agree as well. Also to be honest, I didn't even consider that they could be using the exploit on pvp as well... That would really explain how sometimes it seems the opponents can know exactly where we are going and how many of us there are at all times...
    (1)

  10. #50
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Risvertasashi View Post
    snip
    Good call.

    I'd agree with creating the false-positives others have mentioned; however that could also lead to additional discontent amongst legit hunters who now get "fooled" by the fakes.

    If they could do it so it's NPC related, still shows up on the radar. And same with hunt bills - that'll create it's own problem. And we don't want FATEs.

    What about keeping everything the same, except they only become visible when your within 10-20y of them? Sure it still shows up on radar apps and such, but only when someone happens across it or is hunting for it.
    (0)

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