It's a 5 minute timer. As I said in another thread, SE gives us 5 minutes to decide what to do with the loot. It is the player's prerogative whether or not to use the full 5 minutes. If the item isn't worth waiting 5 minutes for then do you really need it?
Honestly, the five minute timer is a little excessive. I feel like it could easily be dropped to about 3 minutes, but I could easily be overestimating players' communicative capabilities there.
You open the loot window (1 second) - there is 2 items! you check the item one-by-one (3 seconds for one) then - you know if you want it or not. (1 second) You click need/greed.. or PASS. (1 second) you go to the next one (3 seconds) - you know if you want it or not. (1 second) You click need/greed.. or PASS. (1 second)
1 Minute would be sufficient. But let's say some would be stressed and click the wrong button.. ok, 2 minutes max.
Then again, if all 24 peeps open their windows at around the same time, there is no way in hell to have to wait until the timer is near the end.
I accept the challenges anytime, and if you rolled 1 and hope, I would get a 2![]()
I had this happen to me, didn't really bother me when i won my oil. I rolled need on the oil and passed the tomestone early Tuesday morning, someone else decided to wait till the last moment and 3 people dropped(possibly due to the wait).
Then my roll of 15 won me the oil, though I seriously considered dropping due to my roll though. Couldn't have been more pleased.
There are several problems with this. Not everyone instantly knows what they need/want. If a bit of WHM gear drops, I might have to look at the stats, look at my current gear, decide if it's a decent upgrade or sidegrade, and roll accordingly. On top of that, tanks usually don't wait until the loot's dropped to start the next fight. I might be busy healing/SSing/buffing and have to wait for a lull in the fight to take a look at the gear.You open the loot window (1 second) - there is 2 items! you check the item one-by-one (3 seconds for one) then - you know if you want it or not. (1 second) You click need/greed.. or PASS. (1 second) you go to the next one (3 seconds) - you know if you want it or not. (1 second) You click need/greed.. or PASS. (1 second)
1 Minute would be sufficient. But let's say some would be stressed and click the wrong button.. ok, 2 minutes max.
Then again, if all 24 peeps open their windows at around the same time, there is no way in hell to have to wait until the timer is near the end.
I accept the challenges anytime, and if you rolled 1 and hope, I would get a 2
I mean I agree intentionally holding off is a tacky thing to do... but 300s isn't that long and it can be helpful, especially for chests before the final one. (And... you want people to have time to watch cutscenes without missing the loot).
Basically there are legitimate reasons for holding off, busy with fight or checking stats against current gear and so. And of course DCs and such.
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