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  1. #31
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    sometimes trying to do things faster is like trying too hard. like you can clear a dungeon in 15 minutes while you can actually enjoy the game. but if you push yourself at your limit you can do it in 10 minutes but you have to concentrate yourself for the entire 10 minutes in a low level dungeon, it's not a good way of playing for everyone.

    I myself can do speedrun but sometimes I'd rather do it 5 minutes slower while I can relax in the dungeon. 5 minutes don't mean anything. ppl are ok with themselves AFKing for hours but they'll get mad because of their party members make their dungeon run take 5 mins longer. doesn't make sense.

    the best way is... make a premade party if you want to do speedrun.
    (2)

  2. #32
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Zarzak View Post
    Honestly I see this pop up as a topic from time to time but on Couerl I've NEVER seen this happen in my roulettes. I always go in as scholar (sue me I'm lazy after the 1000th dungeon and for dungeons scholar is 2 buttons -_-)
    Pretty certain servers really don't matter in the DF as they are cross server. I think only the PF is only on your server. Of all the dungeons I have done, I think only 1 had someone from my server in it. I'll try and search out people when they have helped me out to send a thanks to and almost all the time they are on a different server.

    Regardless, I think the moral of the story is: ask when the instance starts what people are expecting.
    (0)

  3. #33
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    welcome to final fantasy....where if you do things fast and efficiently, you get punished......and if people cry enough about you doing it faster and more efficiently than them.....you get banned.
    (0)

  4. #34
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    The social stigma against speedrunners comes from the commonality with which one will appear in a Duty Finder roulette and, one of the following tends to occur based on class:

    -If a tank, they'll immediately rush ahead to take no less than four sets of trash mobs without even inspecting their healer or giving a warning, fail to rotate cooldowns, and complain when they die.
    -If a healer, give the tank and DPS grief for not going fast enough, while they themselves do nothing to contribute to dungeon speed because they'd rather afk and watch youtube than cleric stance and pop a couple of dots or Holy to do their part.
    -If a DPS, passive-aggressively remark that the dungeon is taking too long while clocking a pathetic 180 DPS or something equally bad and not being able to find their limit break key on boss encounters.

    Speedrun groups are a blast and I enjoy the activity of maximizing my output on content that was outdated the second it was released.
    (0)

  5. #35
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Expecting every person using Duty Finder to be familiar with speed runs is unreasonable to new players who have no way of knowing the speed run strategy. Frankly, I've seen my fair share of people with unrealistic ideas of how the game will progress and watched them explode in frustration when the reality of the situation becomes apparent.

    Others like me have come to expect the game to move at a snails pace and have adjusted our expectations accordingly.
    (5)

  6. #36
    Player
    Skander's Avatar
    Join Date
    Jan 2014
    Posts
    101
    Character
    Skander Vidal
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Personal experience and comparison seem to indicate that being a speedrunner is one of the largest risk factors for being an asshole. I've easily seen ten times more tanks losing their damn mind because a healer couldn't match the four packs of enemies dps output or there was insufficient aoe, than fresh fifties screaming bloody murder because someone asked them to skip a cutscenes. Actually... My girlfriend is the only person I've seen rage quit due to others' disdain for her cutscene watching... Positive I've seen ten of more douchey speedrunners though. Haha

    Bottom line, not all assholes are speed runners, and not all speed runners are assholes. Just... Try to acknowledge the other people playing and be nice ffs, not that hard.
    (2)

  7. #37
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Personally i dont speed run because I want to end things as fast as possible, I speed run because its just more fun and challanging than running a slowly sure-win run ( ' x '
    (0)

  8. #38
    Player
    Bluevann's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,377
    Character
    Jet'a Vahn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60

    Why is doing things as fast as possible bad?

    The #1 question all boyfriends secretly wish to ask you in bed.
    (3)

  9. #39
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Bluevann View Post
    The #1 question all boyfriends secretly wish to ask you in bed.
    i laughed waaaay longer than i should of lmao.
    anyways, i personally am okay with speedruns...for the most part IF I CAN HANDLE HEALING.
    if not, tank needs to pull less for me. i always had this problem in brayflox. i do all i can but for example, pulling the entire map
    and i can't heal, and he attempts it again, it's not going to work.
    god forbid for asking for smaller pulls, then some DPS get pissy. i always commerdate tanks and give a personal thank you for
    those who listen to me and/or asks if i want smaller pulls. i am not going to break a finger n stress out n be called names
    because i just can heal 600 mobs well. xd
    (0)

  10. #40
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    I've played a lot of mmos over the years but this is the first one where groups would spam the first two bosses of a dungeon because it was faster than just jumping in the queue and doing things that way to get their ilvl up. I've never seen anything like this - and it's not the players who are at fault for finding the most efficient way to earn tokens, it's SE's fault for not designing a system that rewards completion in the random queue.

    SE has a lot to learn about dungeoning. I feel badly for everyone who is suffering as a result of really poor design. It's not going to go away until this level of token is obsoleted - I know they tried with Tam Tara which comes a little closer to the ideal of at least following a dungeon through to completion, but it doesn't end the player's desire to cherry pick dungeons because the time\reward investment is so skewed across the board.

    Things like this need to be taken into account when they design dungeons.
    (0)

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