Results 1 to 10 of 42

Hybrid View

  1. #1
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Codek View Post
    There is nothing wrong with completing tasks as fast as possible.

    There is something wrong when players (that are randomly placed together) begin forcing each other to play a specific way.
    Exactly, being forced to pull slow is wrong.
    (2)

  2. #2
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Staris View Post
    Exactly, being forced to pull slow is wrong.
    It's not wrong. Sometimes your party members (or you) are not equipped to do speed runs. Not everyone is i90.
    (14)

  3. #3
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Staris View Post
    Exactly, being forced to pull slow is wrong.
    It's not wrong, it's playing to the strengths and weaknesses of your party.

    If the party is not geared and someone forces speed run that could equal: Deaths, arguments, people quitting, having to wait for reps or leaving nad have a 30 min timers on said person who leaves etc... in short, wasted time and a longer run.

    Where if the person sees (or listens to the group who doesn't want to speed run it) that it's maybe not the best idea and went in smaller but steady pulls there wouldn't be an issue and would get the dungeon done faster than the above option.
    (7)
    I'm just a bun boy, doing bun boy things.

  4. #4
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by KaiKatzchen View Post
    It's not wrong, it's playing to the strengths and weaknesses of your party.

    If the party is not geared and someone forces speed run that could equal: Deaths, arguments, people quitting, having to wait for reps or leaving nad have a 30 min timers on said person who leaves etc... in short, wasted time and a longer run.

    Where if the person sees (or listens to the group who doesn't want to speed run it) that it's maybe not the best idea and went in smaller but steady pulls there wouldn't be an issue and would get the dungeon done faster than the above option.
    I don't know, in a technical way it is wrong. But ya, the moment the group fails (for what ever reason), the tank (or who ever pulled additional groups) loses all rights to complain and is fully to blame for failing to safely manage mobs for the group. After all, it was their decision to grab more so they must live with the consequences.

    An apology would usually be the correct response in those cases rather then the more common approach of the blame game...
    (1)
    Last edited by Codek; 07-17-2014 at 02:24 AM.
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.