It's hard to say give the game to the crafters when you want to keep so much value in the latest content.
Raiders raid to show off their top tier gear that is unobtainable without lots of blood sweat and tears.
Unfortunately this most desireable gear being available thru raiding really takes away from the crafting and gathering community.
Crafters and Gatherers make the grind to 50 only to find out:
-You need to spend million on material just to:
-Begin to attempt to grind out what you need to:
-Obtain the latest gear that will allow you to:
-Make the best stuff that no one will ever buy because:
-It's available in the easy raids and:
-There's better stuff available in the hard raids:
SE has started on a direction of collect specific item and upgrade this specific item by collecting something else.
This concept could be easily incorporated to add set equal value in crafting, gathering and top tier raiding.
I would hope that SE would consider making the next set of Top Tier gear something that you first acquire thru the newest hardest raid and then upgrade it thru top tier crafting by using something only a top tier gatherer can obtain.
This system will drive equal value to all of those who work hard for their abilities.