7 seals a day. 3x 1 seal + 2x 2 seals. 3 + 4 = 7. Still laborious to get Sands that way, but I've learned to follow any horde I see and get a few hunts in a day as well. It's a problem of availability, either way. Even if they decrease seal costs, you still can't get many seals off hunts as a solo player not in a dedicated group since they die so quickly from spawning. Increasing the daily reward is just another band-aid, there has to be a way of balancing mark difficulty and availability to the most players for credit but as-of-yet it seems to be lacking.


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