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  1. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Poringing View Post
    Want to alleviate server issues regarding hunts and ease new players progress at the same time?

    Duty roulette (low level):

    +10 allied seals (once per day)
    +5 allied seals (repeatable)
    Adventurer in need : +2 allied seals

    Hunt seal rewards for something not hunts? Not going to happen.

    Putting the points into another already used system won't fix the actual problems. It just moves the currency somewhere else.

    There already exists a daily system for hunts. The problem is you get all of like 6 points a day for it. So it would take me 125 days to get 1 Sand of Time at that rate. That's well into 2.4 before I'd see a reward. It should be possible, through daily hunts, to get 1 Log a week at 250 points. That would be about 35 points a day and would get you a sand once every 3 weeks. That's only slightly faster than the rate you can get one in the second coil if your group is clearing all 4 turns in a week. It's far more realistic and casuals can actually participate. This way casual players could actually get SOMETHING out of this system. Right now if you don't group up and run around for elite hunts you won't ever get anything of value. Good luck with that glamor gear.
    (5)
    Last edited by Tiggy; 07-16-2014 at 11:32 PM.