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  1. #1
    Player
    PreetWilson's Avatar
    Join Date
    Nov 2013
    Posts
    89
    Character
    Ekatsia Eli
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by HumsterMKX View Post
    They just die too fast on my side. Imagine, the "bluffed" S rank mobs die under 1'30...not forgetting it disappears and reappears from time to time, making ppl unable to target them. Just imagine the speed it will die if ppl can target them.

    My poor party members got left in the dust on their loading screens trying to zone in. Rest of us who made it only got 30 seals. I guess because we were missing people.
    (0)

  2. #2
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by PreetWilson View Post
    My poor party members got left in the dust on their loading screens trying to zone in. Rest of us who made it only got 30 seals. I guess because we were missing people.
    My PT everyone is present. Still only got 30.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  3. #3
    Player
    PreetWilson's Avatar
    Join Date
    Nov 2013
    Posts
    89
    Character
    Ekatsia Eli
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by HumsterMKX View Post
    My PT everyone is present. Still only got 30.
    Oh god now that's just sucky for a Rank S monster with everyone present and still no full credit. I was under the impression this would only happen if you're missing members as it was happening yesterday our party would get to an A rank and we would have one or two people who couldn't make it fast enough to the mob before it was zerged, rest us would only get 12 seals.

    It's extremely hard to get your whole party zoned in and to the mob in time before it dies.
    (0)

  4. #4
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by PreetWilson View Post
    Oh god now that's just sucky for a Rank S monster with everyone present and still no full credit. I was under the impression this would only happen if you're missing members as it was happening yesterday our party would get to an A rank and we would have one or two people who couldn't make it fast enough to the mob before it was zerged, rest us would only get 12 seals.

    It's extremely hard to get your whole party zoned in and to the mob in time before it dies.
    It is just too badly zerged. And with the mobs playing the disappearing trick, sometimes you can;t even hit it. I got spells interupted mid cast too.
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  5. #5
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Would be cool if mark NMs were invulnerable for the first 5 minutes of spawning, and at the point they could be damaged, their HP scaled according to people in the zone. That would pretty much guarantee adequate HP while also giving ample time for people to get there.
    (6)

  6. #6
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Thayos View Post
    Would be cool if mark NMs were invulnerable for the first 5 minutes of spawning, and at the point they could be damaged, their HP scaled according to people in the zone. That would pretty much guarantee adequate HP while also giving ample time for people to get there.
    I was thinking of something similar the other day but having it trigger a massive regen for x mins if the mobs hp dropped by a large percentage too fast. Your way seems easier to put in.
    (0)
    Last edited by CrystalWeapon; 07-17-2014 at 01:59 AM.

  7. #7
    Player
    Makuro's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    77
    Character
    Azrelia Kura
    World
    Behemoth
    Main Class
    Archer Lv 70
    Quote Originally Posted by Thayos View Post
    Would be cool if mark NMs were invulnerable for the first 5 minutes of spawning, and at the point they could be damaged, their HP scaled according to people in the zone. That would pretty much guarantee adequate HP while also giving ample time for people to get there.
    Pretty much a great idea, if only something similar was implemented. I guess that would make things to easy, right?

    My personal approach to the hunt issue is I only do it early morning/afternoon. Once I feel agitated by the many people pulling mobs I stop. I used to see hunts as a way to speed the process up, I understand that spending 4-5 hrs doing hunts with such a busy server isn't for me. Different people are able to tolerate this mess called the Hunt in varying levels. It's up to the individual to decide to either spend the extra 2 hrs in misery or move on and enjoy other aspects of the game. We will all acquire the seals in due time.
    (0)

  8. #8
    Player
    PreetWilson's Avatar
    Join Date
    Nov 2013
    Posts
    89
    Character
    Ekatsia Eli
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Thayos View Post
    Would be cool if mark NMs were invulnerable for the first 5 minutes of spawning, and at the point they could be damaged, their HP scaled according to people in the zone. That would pretty much guarantee adequate HP while also giving ample time for people to get there.
    This is what I've really been wishing would be the adopted solution to the mayhem
    (0)

  9. #9
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    So far, I must have gotten lucky as things seemed to have improved for me after the hotfit.

    However, I still think an HP boost is necessary. B is relatively fine now, but could be 2x. A should have been 10x (though 7x could have worked) and S should have been 10-15x.

    At least now on A rank, the one I managed to partake in last night, I could actually see the percentage of health drop by 1% at a time (took a whopping 20 seconds to die). Whereas before, it looked like it was a 5 second zerg - I got a swift cast F3, and one F1. And if I procced, might have gotten another F3 in. But definitely not able to cast more than two fire spells.

    So I saw an improvement. Let's see what happens on the weekend though....
    (0)

  10. #10
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    The hotfix did nothing.
    (1)

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