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  1. #1
    Player
    Spyle's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Spyle Stryfe
    World
    Sargatanas
    Main Class
    Archer Lv 50

    Add Allied Seals weekly cap - Hunts fixed.

    500 sounds good to me.
    (7)

  2. #2
    Player Dashuto's Avatar
    Join Date
    Aug 2011
    Posts
    317
    Character
    Dashuto Moragan
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Then the people spamming it now spam even harder cause they want Blood Spattered logs from the A and S, which is their only way to get "more" when they cap for the week.

    Not fixed. Unless they do something like that. Not disagreeing with you btw op. Just sayin there's a little more to it that will backfire still.
    (7)

  3. #3
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    424
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Dashuto View Post
    Then the people spamming it now spam even harder cause they want Blood Spattered logs from the A and S, which is their only way to get "more" when they cap for the week.

    Not fixed. Unless they do something like that. Not disagreeing with you btw op. Just sayin there's a little more to it that will backfire still.
    Then remove them from the A ranks. It was a stupid idea anyway. S ranks, sure, whatever, they're on a 48 hour timer anyway.
    (2)

  4. #4
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90
    Lazy patchwork for lazy game design is just what the system needs!
    Because this game certainly doesn't have enough arbitrary caps already.

    The problem is that seals are meant, by design, to be somewhat plentiful of a resource, since 2.3 is essentially a catchup period.
    It is a legit currency now, just like tomes and company seals, only unlike those two there's really only one venue from which they can be obtained.
    That is what needs fixing. Go upward, not downward. Add seals to daily duty roulette bonus (to get people back in instances). Make mobs in Frontlines drop seals (To incentivize people to play more PVP)). Remove the FATE payout weighing (To not prejudice against smaller parties and solo hunters). Make personal daily hunts something that isn't a complete practical joke (So that it's more personal effort and less competition). Scale target mob HP as more people appear in the vicinity of the monster (And why isn't this in day one?). These are possible fixes, each of those is better than introducing yet another dirt cheap cap. All the cap is going to create is a burst period on Tuesday.
    (20)
    Last edited by Karen_Cerfrumos; 07-14-2014 at 11:59 PM.

  5. #5
    Player
    Mideel's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Mideel Zor
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Karen_Cerfrumos View Post

    It is a legit currency now, just like tomes and company seals, only unlike those two there's really only one venue from which they can be obtained.
    That is what needs fixing. Go upward, not downward. Add seals to daily duty roulette bonus (to get people back in instances). Make mobs in Frontlines drop seals (To incentivize people to play more PVP)). Remove the FATE payout weighing (To not prejudice against smaller parties and solo hunters). Make personal daily hunts something that isn't a complete practical joke (So that it's more personal effort and less competition). Scale target mob HP as more people appear in the vicinity of the monster (And why isn't this in day one?). These are possible fixes, each of those is better than introducing yet another dirt cheap cap. All the cap is going to create is a burst period on Tuesday.
    This! So much this !
    (0)

  6. #6
    Player
    Shinun's Avatar
    Join Date
    Oct 2011
    Posts
    370
    Character
    Tri Edge
    World
    Marilith
    Main Class
    Viper Lv 100
    Capping Seals I dunno how I feel on it. I've been farming seals daily ~7k Seals farmed since patch. But due to hunts, I haven't really played anything else in game since patch and the community has become really toxic. A Cap could potentially fix this, but the game has so many caps/lockouts already.
    (0)

  7. #7
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Turn Hunts into endgame leves. Problem fixed.
    (18)

  8. #8
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Moqi View Post
    Turn Hunts into endgame leves. Problem fixed.
    Rather they be Guildhests. Those are the least used content.
    (2)

  9. #9
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Recaldy View Post
    Rather they be Guildhests. Those are the least used content.
    That'd be nice too (I like Guildhests a lot), but it'd take away the hunt feeling if we could queue them up, fight them whenever we want and be teleported to the place. I'd rather accept the quest a weekly quest at the board, find the rare item/weather condition that will spawn the hunt and its location, get a full party and kill the mob. It would feel more like hunting than any open world/fate content would.
    That's all people want in this game, more restrictions.
    Playerbase can't control itself, so restrictions are needed, or not everybody gets its turn.
    (0)
    Last edited by Moqi; 07-15-2014 at 11:07 AM.

  10. #10
    Player
    AlyssaFhey's Avatar
    Join Date
    Apr 2014
    Posts
    90
    Character
    Alyssa Fhey
    World
    Leviathan
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Recaldy View Post
    Rather they be Guildhests. Those are the least used content.
    Guildhests? What are those? The thing that was basically completely abandoned by the devs early on for no good reason? OH YEAH! THOSE!!!
    (2)

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