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  1. #1
    Player
    rrracheljoy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    6
    Character
    Rachel Joy
    World
    Ultros
    Main Class
    Conjurer Lv 60

    2.3 New Crafting Accessories Materia Stat Caps

    Here you go!

    ---

    Rose Gold Choker:
    NQ Base: CP 28
    HQ Base: CP 32
    Meld Stat Caps: Control 4 | Craftsmanship 4 | CP 6

    Mosshorn Earrings:
    NQ Base: CP 28
    HQ Base: CP 32
    Meld Stat Caps: Control 4 | Craftsmanship 4 | CP 6

    Dodore Belt:
    NQ Base: Control 27
    HQ Base: Control 31
    Meld Stat Caps: Control 5 | Craftsmanship 4 | CP 3
    (9)

  2. #2
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Thanks so much for this!

    On my server (at least before the patch, I haven't checked materia prices since the patch and can't right now), the cheapest melds are:

    Rose Gold Choker: Cunning 4, Command 3, Competence 2, Cunning 2, Command 1

    Mosshorn Earrings: Cunning 4, Command 3, Competence 2, Cunning 2, Command 1

    Dodore Belt: Command 3, Command 2, Competence 2, Cunning 2, Cunning 1 (much cheaper than ending with Cunning 3)

    Money I spent on old melds: ~700,000
    Average expected cost of new melds on my server: ~920,000

    Eh, could have been worse, I guess?
    (1)
    Last edited by Nyalia; 07-09-2014 at 03:11 AM.

  3. #3
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Is this small gain necessary to make new items? I am max melded and have i70 weapons for all crafts. Do i have to do the new items just to craft the new accessories
    (0)

  4. #4
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Also, the increases for max melds are:

    CP: +6 (+4 from ears, +2 from neck, +0 from belt)
    Control: +7 (+1 from ears, +1 from neck, +5 from belt)
    Craftsmanship: +3 (+1 from ears, +1 from neck, +1 from belt)

    I'm a bit disappointed by the CP gains - I was hoping for at least +8. The nice thing about the +3 Craftsmanship is that you no longer need to meld craftsmanship to an offhand to make three star items. And more control is good, I guess?
    (1)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  5. #5
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Where and how do you get the recipes for these?
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  6. #6
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by EvianEverdeen View Post
    Where and how do you get the recipes for these?
    I'm guessing they come from the new master craft books. I was worried about the desynth grind, but it doesn't seem all that bad so far (1 field, 3 battle demimateria after an hour or so of making and breaking gear to level).
    (0)

  7. #7
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by rrracheljoy View Post
    Here you go!

    ---

    Rose Gold Choker:
    NQ Base: CP 28
    HQ Base: CP 32
    Meld Stat Caps: Control 4 | Craftsmanship 4 | CP 6

    Mosshorn Earrings:
    NQ Base: CP 28
    HQ Base: CP 32
    Meld Stat Caps: Control 4 | Craftsmanship 4 | CP 6

    Dodore Belt:
    NQ Base: Control 27
    HQ Base: Control 31
    Meld Stat Caps: Control 5 | Craftsmanship 4 | CP 3
    This is awesome, thanks! I know this may be asking for a lot, but could you upload a mini-guide on how to obtain the new master recipe books and the new ilvl75 primary? Yes, may be asking for a lot, but someone's gotta do it and I vote for you!

    P.S. Will I need my artisian ilvl70 primary tool for ALL of the new masrer recipes AND in order to receive the new ilvl75 primary tool? I have all of the stuff necessary to grind out for my first ilvl70 primary, but I'd much rather sell that material than use it to acquire something I'm about to replace, unless the ilvl70 was somehow required in order to obtain the ilvl75.
    (0)
    Last edited by EvianEverdeen; 07-09-2014 at 07:33 AM.
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  8. #8
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Skull_Angel View Post
    I'm guessing they come from the new master craft books. I was worried about the desynth grind, but it doesn't seem all that bad so far (1 field, 3 battle demimateria after an hour or so of making and breaking gear to level).
    I figured that's how you had to do it, make and break gear lol. Oh boyyyyyy
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  9. #9
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    I was buying cheap gear to break down.. got goldsmith to +50 and leatherworker +30 for about 150k, could do it a lot cheaper buy making the gear but it was really quick to do.

    on topic.. thanx for the stat caps they will help when I get around to getting them.. not in a hurry as they don't seem such a big jump. however a gain is a gain and that = good things.
    (1)
    strange awareness of ghosts that no longer haunt this shell.

  10. #10
    Player
    LukeStuz's Avatar
    Join Date
    Nov 2013
    Location
    UK
    Posts
    80
    Character
    Lukestuz Kenyon
    World
    Siren
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by EvianEverdeen View Post
    P.S. Will I need my artisian ilvl70 primary tool for ALL of the new masrer recipes AND in order to receive the new ilvl75 primary tool? I have all of the stuff necessary to grind out for my first ilvl70 primary, but I'd much rather sell that material than use it to acquire something I'm about to replace, unless the ilvl70 was somehow required in order to obtain the ilvl75.
    No you will not need new tools to get the new master books / tools

    but you will need to do a lot of desynthing

    as the mats for the book are gained from desynth

    Battle stuff is from DoW/DoM gear and Field is from craft/DoL gear
    (0)

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