Watched a lvl 50 Brd pretty much solo lvl 33 Fate in Costa del Sol. The escort one w/e w/e undelivered. Overpowered gear even when synched they still destroy the mobs.
Watched a lvl 50 Brd pretty much solo lvl 33 Fate in Costa del Sol. The escort one w/e w/e undelivered. Overpowered gear even when synched they still destroy the mobs.
Fact of the matter is, FATE monsters, especially the trash from the escort quest in Costa, is weak. It's supposed to be. Most of the non-boss FATEs are soloable by just about anyone even at a great level diffirence. Even worse, if no one (or less people than usual) did a specific FATE for a while, the power of it adjusts downwards making it even easier for people to complete.
The only thing that does happen is, given your example, a Lv.50 bard in a Lv.33 fate gets his gear synched to lv.38 (cap for the fate), and every single piece counts as a lv.38 piece in power. Unless you yourself are also wearing lv.38 stuff in all the slots (you rarely will be), you will do less damage. But on the upside, if you were to not only wear Lv.38 gear in all your slots, but some HQ as well, you will do more damage than your bard counterpart. Still, we're argueing over maybe 1 stat point diffirence between Lv.28 and Lv.38 gear. And maybe 3 points of DMG if it concerns the weapon. Nothing that would stand for "destroying the mobs".
What you're basicly saying right now is, "I'm wearing gear that isnt sufficient for my level or for the FATE i'm attempting, and i see people who are sufficiently geared having a much easier time".
I agree with Surian, I've solod that fate on scholar, it isn't hard, it seems more a complaint that the bard has better gear than you since your both the same level.
Its not overpowered. they worked for that gear and level sync also syncs stats too.. I can solo some fate too and I’m sure others can too.
aren't you actually weaker if you are synched ? i mean only 1 of the secondary stats counts as far as the level synch goes, the ilvl synch is different matter :P
It's very easy to solo FATES. Some of the bosses become tedious if the previous participation was high (and it's currently just you), but they're still doable. There are only a couple of high level boss FATES that I can think of that are clearly not soloable (Chimera in N. Thanalan, Steropes in Coerthas), and I can only assume this is intended as it has been this way for a very long time.
lvl50 bard with who knows what ilvl gear vs lvl29 gld ...yea complaining I am. I am not the only one who has complained about it. The fact is the other player is going to kill way more while I may still be working on one mob. To the point it is basically why bother. Add more than 1 lvl50 with who knows what ilvl gear then its basically forget about it, I may get a hit in that's it. If you don't have anything constructive to add to this other than oh just another comnplaint, then don't bother replying. Also to say it isn't overpowered, seriously, at that lvl when you did not have those high ilvl gears you sure as hell did not kill stuff as fast as you do now. You can see a FATE pop up start making your way to it, but by the time you get there it's done with. IE: 12 minute FATE, check how fast the percentage increases and you get there it's a few lvl50's with high ilvl gear.
Sorry, level synced gears are trash compared to wearing a HQ crafted gear/green icon gear at THAT synced level.
Ie. Gear synced to level 33 < HQ ilvl33 gear
Doesn't seem to be the case in my experience and I am wearing HQ gears for my lvl melded with a couple of pinks. The point is even if they are synched down to the same lvl as lower lvl players there is an obvious problem. I would actually like to be able to get more than a few hits in. I have solo'd some of the FATE bosses, even tried Cancer to see how bad that would hurt. I have no problem with the difficulty, the problem is with how fast some can kill mobs and how quickly some Fates seem to end before one can even get to it.
I think part of the problem is that you're playing on Gladiator. It's not exactly a Damage Dealing job, i'd even go so far as to say that out of all the jobs with tanks included it's the weakest hitter of them all (It could really use a bit of a buff...), so naturally a job well versed at dealing damage such as Bard will put out more than your Gladiator.
But honestly, HQ gear or Greens give better stats than the synched gear. It's been that way (and deliberately designed that way) since the start.
Classes amongst themselves differ a lot in power, and a Job in similar gear will always be stronger than a Class in similar gear. Gladiator simply misses out on the stat bonus that the job-crystal gives the Bard, on top of their natural power diffirence.
Last edited by Surian; 07-21-2014 at 02:11 AM.
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