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  1. #1
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    There is a fundamental difference between a clever strategy that employs the mechanics of the game as they are meant to be and one that what predicated on unintended effects. The wording of the fix implies to me that this was a genuine bug, and Titan-egi was never intended to take so little damage in this fight in particular. The dev team may have not predicted the Turn 2 Enrage strategy, but the mechanics are functioning exactly as intended. In this case though, mechanics were not functioning as intended and pets were taking much less damage than they should have been.
    (13)

  2. #2
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Hulan View Post
    There is a fundamental difference between a clever strategy that employs the mechanics of the game as they are meant to be and one that what predicated on unintended effects. The wording of the fix implies to me that this was a genuine bug, and Titan-egi was never intended to take so little damage in this fight in particular. The dev team may have not predicted the Turn 2 Enrage strategy, but the mechanics are functioning exactly as intended. In this case though, mechanics were not functioning as intended and pets were taking much less damage than they should have been.
    This, I would argue is false. Since pets have always taken naturally low damage from magical AoEs, in every single encounter in the game. The pets in Ramuh Extreme are following the same mechanics they have in every other encounter. If this is to be considered a bug, then so should their naturally high magic resistance in every other fight.
    (4)

  3. #3
    Player
    Princess_Rosilee's Avatar
    Join Date
    Apr 2014
    Posts
    130
    Character
    Princess Rosilee
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by saeedaisspecial View Post
    Snip.
    By your logic then summoners should pack up their bags and go home. As someone stated earlier the reason they are designed to take low magic damage is so they can actually survive through fights as they can't really dodge as a normal player can. From someone who has tried both methods on the ramuh fight, while yes the titan egi was easier, I can honestly say I'm glad they patched it. I can see why. He wasn't effected by the 1 shot mechanic, their wasn't a need for orb collecting aside from getting them out of the way. Lol, practically solo healed it too. Wasn't very challenging. :/
    (0)

  4. #4
    Player
    stoxastic's Avatar
    Join Date
    Apr 2014
    Posts
    215
    Character
    Stox Diamond
    World
    Leviathan
    Main Class
    Marauder Lv 60
    Turn 2 required people to be overgear for the content, and it took longer to complete as opposed to doing it the real way.

    No tank Ramuh Ex made the fight easier than the intended method. It not only made orb collection trivial, but also made the dps check way easier to satisfy.
    (0)

  5. #5
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    I'm sure they looked at it at first and considered allowing it, but the fact titan was taking the wrong amount of damage due to some bad code makes this a different situation than turn 2. Turn 6 LOS method is the same as turn 2 enrage, being an unexpected strategy, and SE has also said OK to that.

    Bottom line is if titan tanking had worked without an error in the code, they probably would've allowed it.
    (1)

  6. #6
    Player
    ShinigamiZero's Avatar
    Join Date
    Sep 2013
    Posts
    94
    Character
    Kannagi Rin
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    I don't have a problem with alternate strategies but when it makes people exclude tanks in groups; I do have a problem with it. Brings back memories of 'We don't want a monk for coils just bards and casters' back in the day and what Rydia13 said.
    (0)
    Last edited by ShinigamiZero; 07-15-2014 at 10:58 PM.

  7. #7
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Clearly, this unintended strategy just crossed the line on what SE allows as "Out of the box" strategies.

    Nothing more, noting less.
    (2)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  8. #8
    Player
    JTribal's Avatar
    Join Date
    Apr 2014
    Posts
    364
    Character
    Josh Tribal
    World
    Balmung
    Main Class
    Gladiator Lv 60
    If this was such a huge issue, why did they not patch Titan Egi when people started using him to tank King Mog?

    I understand the fights are different, but in King Mog, this completely eliminated the need to tank swap, tank mogs never got stacks, and the overall stress level of the fight was way lower.

    I guess I'm just playing Devil's Advocate here, since I would personally prefer to get a win using the correct method as it was intended. Still, the logic does not make sense.
    (2)

  9. #9
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by JTribal View Post
    If this was such a huge issue, why did they not patch Titan Egi when people started using him to tank King Mog?

    I understand the fights are different, but in King Mog, this completely eliminated the need to tank swap, tank mogs never got stacks, and the overall stress level of the fight was way lower.

    I guess I'm just playing Devil's Advocate here, since I would personally prefer to get a win using the correct method as it was intended. Still, the logic does not make sense.
    For King Mog, no mechanic was actually being ignored. The tank swap is caused by the king buffing the tanking add it's next to. If the team creates a situation that has the King always away from all mobs, then that's just a good strategy.
    It's also vary dangerous to have just 1 tank tanking both the war and pal moggle since the pal gives a debuff to amplify the war's attacks (overgearing the fight makes it possible but that applies to a lot of things). Two tanks are still required here unless Titan is tanking an add as well in which case he would struggle to survive compared to a player.

    For Ramuh, Titan was able to survive without the need to gather orbs. This was a blatant skip of a mechanic then it was a means to avoid it. Had the Titan EGI been required to gather orbs like any other tank or die from ignoring them, then this would not be an issue.
    (0)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  10. #10
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Codek View Post
    It's also vary dangerous to have just 1 tank tanking both the war and pal moggle since the pal gives a debuff to amplify the war's attacks (overgearing the fight makes it possible but that applies to a lot of things). Two tanks are still required here unless Titan is tanking an add as well in which case he would struggle to survive compared to a player.
    I think what he's talking about is using Titan-egi as a "third tank", so you have now three entities on the field at different places, each one tanking one of King Mog, Ruffletuft, or Whiskerwall. (Probably would want Titan-egi on one of the tank moogles, since it would take less damage from Sifting Mogdark and Sifting Moglight.)
    (0)

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