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  1. #31
    Player
    Okashii's Avatar
    Join Date
    Aug 2013
    Posts
    203
    Character
    Okashii Kazegane
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    PoM is incredible now. It was almost useless. Now it is OP
    (0)

  2. #32
    Player
    Divine_Intervention's Avatar
    Join Date
    Jun 2014
    Posts
    489
    Character
    Divine Intervention
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    I seriously overlooked this ability for a long time, and started using it a lot more last couple days.

    Situations it rocks:
    Hunts - Get in that extra damage.
    Any 4 man dungeons (non speed runs mostly, but if you've got a stoneskin and regen up on your tank, you have time)
    Extremes - Titans mainly aye for medica spamming during stomps. Use on all extremes for extra speed adding dot's to primals, add a few sneaky stoneskins in there and return to business as usual.

    Oh crap moment - You're almost out of mana, no shroud. But the boss is not too far from dead, but pounding on the tank. SS your tank, PoM up, dps the crap out of the boss.

    Way i see it, with cleric stance up, and PoM i'm putting out a fair bit extra dps, and am a lot more versatile in my role.
    (0)

  3. #33
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Sorry to be harsh, but POM is fine how it is.

    If you still are failing with it, maybe its your skills and planning no the skill itself.
    (0)

  4. #34
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Spell speed has such a minor effect in this game that PoM will never be useful. You literally have to spam spells to get any worth out of it, and if you're spamming cures you've got bigger problems than how to use PoM effectively.

    IMO, they should just replace it with a skill I might actually get some use out of. How about an AoE version of Esuna, or a skill similar to Benediction but removing all debuffs on target rather than healing? There are literally dozens of ways they could give us an actual useful skill, but PoM will always be a waste of a good slot on my toolbar. If you have to use it, you've already failed as a healer.
    (0)

  5. #35
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    PoM is incredibly useful when having to heal a MT and OT taking similar damage at the same time.
    (0)

  6. #36
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Uh. Why wouldn't you use it in intense moments? Isn't it not even on the global cooldown?

    Ignoring it or not having it on your bar sounds downright stupid.
    (0)

  7. #37
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Lemuria View Post
    Spell speed has such a minor effect in this game that PoM will never be useful. You literally have to spam spells to get any worth out of it, and if you're spamming cures you've got bigger problems than how to use PoM effectively.

    IMO, they should just replace it with a skill I might actually get some use out of. How about an AoE version of Esuna, or a skill similar to Benediction but removing all debuffs on target rather than healing? There are literally dozens of ways they could give us an actual useful skill, but PoM will always be a waste of a good slot on my toolbar. If you have to use it, you've already failed as a healer.
    It's a decent hps skill. It's the single greatest dps skill we have, period.

    I disagree that such a powerful throughput cooldown is worthless; it's not. You can use it for soloing, for chipping in dps in boss fights, for speeding up rezzes when your party decides to die four times in a minute, and yes, for spamming Cures, if that's a thing you like to do. It doesn't even cost you anything to use - throw it in during the GCD after a Regen if healing, Aero while dpsing, or Swiftcasted anything while anything-ing.
    (3)

  8. #38
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Menae View Post
    It's a decent hps skill. It's the single greatest dps skill we have, period.
    It literally shaves milliseconds off the casting time for cure. You get maybe 1 extra cure out of the whole duration, 2 maybe with the 'enhancement'. The simple fact is that at higher ranks, there's a significant diminishing return on spell speed, so much so that the effect of POM is so tiny that it makes very little difference overall.

    Powerful? We have very different definitions of the term.

    As for why I don't tend to use it? Simply put, it has a casting 'time' of its own. Sure it's classed as 'instant' but as anyone who's used Benediction knows, instant is anything but. If I need beefier cures, there's Divine Seal which has the same 'cast time' but guarantees my cures actually work harder for me. A far better payoff than PoM and on a shorter cooldown to boot.

    For Holy, maybe it has some small utility. But it's a damned expensive spell, and it's easy to deplete your entire MP bar if you decide to spam it. A holy spamming white mage isn't doing her job of healing the party either, so it's very select in its usefulness.
    (0)
    Last edited by Lemuria; 07-28-2014 at 12:13 AM.

  9. #39
    Player
    Yonko's Avatar
    Join Date
    May 2014
    Posts
    235
    Character
    Yonko Chao
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lemuria View Post
    It literally shaves milliseconds off the casting time for cure. You get maybe 1 extra cure out of the whole duration, 2 maybe with the 'enhancement'. The simple fact is that at higher ranks, there's a significant diminishing return on spell speed, so much so that the effect of POM is so tiny that it makes very little difference overall.

    Powerful? We have very different definitions of the term.

    As for why I don't tend to use it? Simply put, it has a casting 'time' of its own. Sure it's classed as 'instant' but as anyone who's used Benediction knows, instant is anything but. If I need beefier cures, there's Divine Seal which has the same 'cast time' but guarantees my cures actually work harder for me. A far better payoff than PoM and on a shorter cooldown to boot.

    For Holy, maybe it has some small utility. But it's a damned expensive spell, and it's easy to deplete your entire MP bar if you decide to spam it. A holy spamming white mage isn't doing her job of healing the party either, so it's very select in its usefulness.

    As someone who doesn't gear for SS PoM makes it worthwile. It makes my cures cast faster for the 15s it is up. Normally I don't spam cures but there are times when it is useful. Curing wise I see the most use out of PoM in T8 during the dread which only lasts 15 secs. Makes keeping the MT/OT up that much easier. Once the dread spawns I normally cast regen and then pop PoM during the GCD from regen.

    So yes it is a niche skill when it comes to healing but if you factor in the DPS it is super useful. (Use it after Aero and you won't notice the delay.)
    (0)
    Last edited by Yonko; 07-28-2014 at 10:12 PM. Reason: char limits in forums are stupid.

  10. #40
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    It shaves off maybe a third of a second at best on your nukes. You would need to cast 8 nukes to make it worthwhile. Seven times 0.3 is 2.1, just enough to cast a Stone 2 with PoM active and the eighth cast gives you the 'bonus' nuke. Each one has a casting time of at least 2 seconds, so you'd need at least 16 seconds.

    PoM lasts 15 seconds. No, PoM is still utterly worthless.
    (0)
    Last edited by Lemuria; 07-29-2014 at 08:08 AM. Reason: Edit: Math fail...

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