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You're still required to get in equivalent participation amount.

Ex. if my group comes in at 50% & starts wailing on the mob, we still only get as much as we would have before credit-wise.

At 50% today, say we get 10k damage in instead of 50% yesterday dealing 1k damage.

We get the same credit.

Giving us more time to kill the creature did nothing to solve the issue as 10 hits now is exactly the same as the 1 hit we could squeeze in yesterday (erroneous figures).

SE, legitimate solutions incoming please?

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